Glass (Subnautica): Difference between revisions
Tags: Visual edit apiedit |
Terranhawk (talk | contribs) (Undo revision 238580 by 187.188.67.192 (talk)) Tag: sourceedit |
||
Line 1: | Line 1: | ||
{{Craftable|title1 = <center>Glass|image4 = Glass.png|tab = [[Basic Materials]]|description = SiO<sub>4</sub>. Pure fused quartz glass.|crafting = [[File:Quartz.png|30px|link=Quartz]] x2|size = 1|item_id = <i>glass}}''' |
{{Craftable|title1 = <center>Glass|image4 = Glass.png|tab = [[Basic Materials]]|description = SiO<sub>4</sub>. Pure fused quartz glass.|crafting = [[File:Quartz.png|30px|link=Quartz]] x2|size = 1|item_id = <i>glass}}'''Glass''' is a [[Basic Materials|Material]] crafted using the [[Fabricator]]. |
||
It is used to craft seabase modules, such as [[Glass Compartment|Glass Compartments]], [[Hatch|Hatches]] and [[Alien Containment|Alien Containments]], and some [[Tools]]. It is also used to craft [[Enameled Glass]], which is required for vehicles. |
It is used to craft seabase modules, such as [[Glass Compartment|Glass Compartments]], [[Hatch|Hatches]] and [[Alien Containment|Alien Containments]], and some [[Tools]]. It is also used to craft [[Enameled Glass]], which is required for vehicles. |
Revision as of 16:56, 15 August 2017
<infobox> <title source="title1"><default>Glass (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:glass||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>Glass is a Material crafted using the Fabricator. It is used to craft seabase modules, such as Glass Compartments, Hatches and Alien Containments, and some Tools. It is also used to craft Enameled Glass, which is required for vehicles.
Recipe
Uses In Crafting
Fabricator
Mobile Vehicle Bay
Scanner Room
Habitat Builder
Gallery
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.