Blood Kelp Zone: Difference between revisions

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|nodes = * [[Basalt Outcrop]]
|nodes = * [[Basalt Outcrop]]
|poi = * [[Wrecks|Large Wreck]]
|poi = * [[Wrecks|Large Wreck]]
** -1208 -332 -390|temp = *13.5°C-14.3°C}}{{Quote2|This ecological biome matches 7 of the 9 preconditions for stimulating terror in humans.|PDA|Dialogue}}The '''Blood Kelp Zones''' are special [[Biomes|biomes]] in ''[[Subnautica]]'', characterized by a variety of giant [[Bloodvine]]s, some of which carry [[Blood Oil]] pustules down near their stem.
** -1208 -332 -390|temp = *13.5°C-14.3°C}}{{Quote2|This ecological biome matches 7 of the 9 preconditions for stimulating terror in humans.
[[File:BKZIntro.ogg]]|PDA|Dialogue}}The '''Blood Kelp Zones''' are special [[Biomes|biomes]] in ''[[Subnautica]]'', characterized by a variety of giant [[Bloodvine]]s, some of which carry [[Blood Oil]] pustules down near their stem.


The '''Blood Kelp Trench''' is located south-west from [[Lifepod 5]], between the [[Dunes]], the [[Sparse Reef]], the [[Grassy Plateaus]] and the [[Sea Treader's Path]]. A cave opening that leads directly into the [[Precursor Caches|Lost River Precursor Cache]] can be found in this biome.
The '''Blood Kelp Trench''' is located south-west from [[Lifepod 5]], between the [[Dunes]], the [[Sparse Reef]], the [[Grassy Plateaus]] and the [[Sea Treader's Path]]. A cave opening that leads directly into the [[Precursor Caches|Lost River Precursor Cache]] can be found in this biome.
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** -489 -500 1328
* [[Precursor Caches|Blood Kelp Sanctuary]]
* [[Precursor Caches|Blood Kelp Sanctuary]]
** -600 -560 1485|temp = *13.6°C-14.2°C}}{{Quote2|This ecological biome matches 7 of the 9 preconditions for stimulating terror in humans.|PDA|Dialogue}}The '''Blood Kelp Zones''' are special [[Biomes|biomes]] in ''[[Subnautica]]'' characterized by a variety of giant [[Bloodvine]]s, some of which carry [[Blood Oil]] pustules down near their stem.
** -600 -560 1485|temp = *13.6°C-14.2°C}}{{Quote2|This ecological biome matches 7 of the 9 preconditions for stimulating terror in humans.
[[File:BKZIntro.ogg]]|PDA|Dialogue}}The '''Blood Kelp Zones''' are special [[Biomes|biomes]] in ''[[Subnautica]]'' characterized by a variety of giant [[Bloodvine]]s, some of which carry [[Blood Oil]] pustules down near their stem.


The '''Northern Zone''' can be found to the north of Lifepod 5, in-between the [[Mushroom Forest|Northwestern Mushroom Forest]] and the [[Underwater Islands]]. This zone is considerably larger than the Trench, albeit being more exposed to the surface and not as deep.
The '''Northern Zone''' can be found to the north of Lifepod 5, in-between the [[Mushroom Forest|Northwestern Mushroom Forest]] and the [[Underwater Islands]]. This zone is considerably larger than the Trench, albeit being more exposed to the surface and not as deep.

Revision as of 01:05, 25 July 2017

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<tabber> Blood Kelp Trench= <infobox layout="stacked">

 <title source="title1">
   <default>Blood Kelp Zone</default>
 </title>
 <image source="image1">
</image> <label>Tab</label> <label>Type</label> <label>Biome</label> <label>Depth Range</label> <label>Temperature Range</label> <label>Biome ID</label> <label>Harvesting Nodes</label> <label>goto ID</label> <label>Coordinates</label> <label>Base ID</label> <group> <label>Point of Interest</label> <label>Music</label> </group> </infobox>
QuoteBar.png
TestQuoteIcon.png

This ecological biome matches 7 of the 9 preconditions for stimulating terror in humans. File:BKZIntro.ogg

― PDA, Dialogue

QuoteBar.png

The Blood Kelp Zones are special biomes in Subnautica, characterized by a variety of giant Bloodvines, some of which carry Blood Oil pustules down near their stem.

The Blood Kelp Trench is located south-west from Lifepod 5, between the Dunes, the Sparse Reef, the Grassy Plateaus and the Sea Treader's Path. A cave opening that leads directly into the Lost River Precursor Cache can be found in this biome.

The Trench lacks the Crabsquids of the Northern Blood Kelp Zone, but still has predators in the form of Blighters, Ampeels, and Warpers. The more confined spaces may make it more difficult to avoid them if one is not careful.

It consists of a single deep trench with natural rock bridges spanning from one wall to another, and a small cavern system located below the Bloodvines where their roots can be found. One of the Wrecks can be found in this area, stuck between the trench's walls. This zone is nearly impossible to explore with the Cyclops due to the trench's narrow width.

A corridor leading to the Lost River is found in this Biome.
<tabber> Resources=

|-| Fauna=

|-| Flora=

</tabber>

Gallery

For a more complete gallery, visit Blood Kelp Zone/Gallery. |-|

Northern Blood Kelp Zone= <infobox layout="stacked">

 <title source="title1">
   <default>Blood Kelp Zone</default>
 </title>
 <image source="image1">
</image> <label>Tab</label> <label>Type</label> <label>Biome</label> <label>Depth Range</label> <label>Temperature Range</label> <label>Biome ID</label> <label>Harvesting Nodes</label> <label>goto ID</label> <label>Coordinates</label> <label>Base ID</label> <group> <label>Point of Interest</label> <label>Music</label> </group> </infobox>
QuoteBar.png
TestQuoteIcon.png

This ecological biome matches 7 of the 9 preconditions for stimulating terror in humans. File:BKZIntro.ogg

― PDA, Dialogue

QuoteBar.png

The Blood Kelp Zones are special biomes in Subnautica characterized by a variety of giant Bloodvines, some of which carry Blood Oil pustules down near their stem.

The Northern Zone can be found to the north of Lifepod 5, in-between the Northwestern Mushroom Forest and the Underwater Islands. This zone is considerably larger than the Trench, albeit being more exposed to the surface and not as deep.

Unique to the Northern Blood Kelp Zone are Crabsquids and a single adult Ghost Leviathan, as well as small "underwater islands" supported by large Floaters and Bloodroots. This biome is littered with Quartz.

The Northern Blood Kelp Zone also harbors a Precursor Cache, which is located in the deeper areas of the biome.

A corridor leading to the Lost River is located in the Northern Blood Kelp Zone.
<tabber> Resources=

|-| Fauna=

|-| Flora=

</tabber>

Gallery

For a more complete gallery, visit Blood Kelp Zone/Gallery. </tabber>

Audio

<soundcloud url="https://soundcloud.com/kamakazi/blood-kelp-music" height="166" width="100%"></soundcloud>

Trivia

  • Both Blood Kelp Zones have entrances to the Lost River. Both can be navigated with the Cyclops, but in the Blood Kelp Trench it will be a narrow squeeze. It will be awkward, but it is possible.
  • The lack of pigmentation in fauna and flora present is an evolutionary trait often seen in deep sea lifeforms. This is due to the high resources pigment requires to be produced and the lack of such resources in deep sea environments.
    • The lack of sunlight also creates an absence of pigment, due to the absence of harmful UV-radiation.
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