Bar Table (Subnautica): Difference between revisions

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{{ExperimentalMode}}
{{Craftable|title1 = Bar Table|image4 = Bar Table.png|tab = [[Miscellaneous Items]]|description = Round glass table.|acqired_from = [[Fragments]]|fragments = 1|item_id = <i>bartable|crafting = [[File:Glass.png|30px|link=Glass]] [[File:Titanium.png|30px|link=Titanium]]}}The '''Bar Table''' is a [[Miscellaneous Items|miscellaneous item]] that can be constructed inside a base module using the [[Habitat Builder]].
{{Craftable|title1 = Bar Table|image4 = Bar Table.png|tab = [[Miscellaneous Items]]|description = Round glass table.|acqired_from = [[Fragments]]|fragments = 1|item_id = <i>bartable|crafting = [[File:Glass.png|30px|link=Glass]] [[File:Titanium.png|30px|link=Titanium]]}}The '''Bar Table''' is a [[Miscellaneous Items|miscellaneous item]] that can be constructed inside a base module using the [[Habitat Builder]].



Revision as of 13:34, 21 June 2017

<infobox> <title source="title1"><default>Bar Table (Subnautica)</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:bartable||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>The Bar Table is a miscellaneous item that can be constructed inside a base module using the Habitat Builder. It is found with wreckages in the Crash Zone, Safe Shallows, and the Grassy Plateaus. To obtain the Bar Table blueprint, scan one of the Bar Tables with the Scanner. The Bar Table does not currently have a use, however, items can be placed on it.

Recipe

Glass.pngTitanium.pngItem Arrow.pngBuilder.pngItem Arrow.pngBar Table.png

Gallery

<tabber> New Model=

|-| Old Model=

</tabber> Lua error in package.lua at line 80: module 'Dev:Navbox' not found.