Glass (Subnautica): Difference between revisions

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{{Recipe|item1=Glass|count1=4|item2=Titanium|count2=2|machine=Builder|result=Aquarium}}
{{Recipe|item1=Glass|count1=4|item2=Titanium|count2=2|machine=Builder|result=Aquarium}}
{{Recipe|item1=Glass|item2=Titanium|count2=2|machine=Builder|result=Locker}}
{{Recipe|item1=Glass|item2=Titanium|count2=2|machine=Builder|result=Locker}}
{{Recipe|item1=Battery|item2=Glass|item3=Titanium|machine=Builder|result=Floodlight}}
{{Recipe|item1=Glass|count1=2|item3=Titanium|machine=Builder|result=Floodlight}}
{{Recipe|item1=Glass|item2=Titanium|count2=2|machine=Builder|result=Spotlight}}
{{Recipe|item1=Glass|item2=Titanium|count2=2|machine=Builder|result=Spotlight}}
{{Recipe|item1=Computer Chip|item2=Wiring Kit|item3=Glass|item4=Titanium|count4=2|machine=Builder|result=Power Cell Charger}}
{{Recipe|item1=Computer Chip|item2=Wiring Kit|item3=Glass|item4=Titanium|count4=2|machine=Builder|result=Power Cell Charger}}

Revision as of 00:55, 18 May 2017

<infobox> <title source="title1"><default>Glass (Subnautica)</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:glass||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>Glass is a Material crafted using the Fabricator. It is mainly used to craft seabase modules, such as the Hatch and Alien Containment.

Recipe

Quartz.pngQuartz.pngItem Arrow.pngFabricator.pngItem Arrow.pngGlass.png


Uses In Crafting

Fabricator

Stalker Tooth.pngGlass.pngItem Arrow.pngFabricator.pngItem Arrow.pngEnameled Glass.png
Glass.pngTitanium.pngTitanium.pngItem Arrow.pngFabricator.pngItem Arrow.pngTank.png
Tank.pngGlass.pngGlass.pngTitanium.png×4Item Arrow.pngFabricator.pngItem Arrow.pngHigh Capacity O₂ Tank.png
Glass.pngGlass.pngTitanium.pngTitanium.pngItem Arrow.pngFabricator.pngItem Arrow.pngFire Extinguisher.png
Battery.pngGlass.pngItem Arrow.pngFabricator.pngItem Arrow.pngFlashlight.png
Battery.pngTitanium.pngGlass.pngItem Arrow.pngFabricator.pngItem Arrow.pngLED Light.png

Mobile Vehicle Bay

Titanium Ingot.pngPower Cell.pngGlass.pngGlass.pngLubricant.pngItem Arrow.pngMobile Vehicle Bay.pngItem Arrow.pngSeamoth.png

Scanner Room

Computer Chip.pngBattery.pngGlass.pngTitanium.pngItem Arrow.pngScanner Room.pngItem Arrow.pngCamera Drone.png

Habitat Builder

Gallery

Lua error in package.lua at line 80: module 'Dev:Navbox' not found.