Glass (Subnautica): Difference between revisions
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Mesmerized (talk | contribs) No edit summary Tag: sourceedit |
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{{Recipe|item1=Glass|count1=4|item2=Titanium|count2=2|machine=Builder|result=Aquarium}} |
{{Recipe|item1=Glass|count1=4|item2=Titanium|count2=2|machine=Builder|result=Aquarium}} |
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{{Recipe|item1=Glass|item2=Titanium|count2=2|machine=Builder|result=Locker}} |
{{Recipe|item1=Glass|item2=Titanium|count2=2|machine=Builder|result=Locker}} |
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{{Recipe|item1= |
{{Recipe|item1=Glass|count1=2|item3=Titanium|machine=Builder|result=Floodlight}} |
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{{Recipe|item1=Glass|item2=Titanium|count2=2|machine=Builder|result=Spotlight}} |
{{Recipe|item1=Glass|item2=Titanium|count2=2|machine=Builder|result=Spotlight}} |
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{{Recipe|item1=Computer Chip|item2=Wiring Kit|item3=Glass|item4=Titanium|count4=2|machine=Builder|result=Power Cell Charger}} |
{{Recipe|item1=Computer Chip|item2=Wiring Kit|item3=Glass|item4=Titanium|count4=2|machine=Builder|result=Power Cell Charger}} |
Revision as of 00:55, 18 May 2017
<infobox> <title source="title1"><default>Glass (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:glass||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>Glass is a Material crafted using the Fabricator. It is mainly used to craft seabase modules, such as the Hatch and Alien Containment.
Recipe
Uses In Crafting
Fabricator
Mobile Vehicle Bay
Scanner Room
Habitat Builder
Gallery
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.