Biomes (Subnautica): Difference between revisions
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* [[Floater Islands|Atmosphere Biome]] (Floater Island)(Surface) |
* [[Floater Islands|Atmosphere Biome]] (Floater Island)(Surface) |
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=== |
=== Forms of Schmegma === |
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* [[Jelly Shroom Caves]] |
* [[Jelly Shroom Caves]] |
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* [[Kelp Forest Caves]] |
* [[Kelp Forest Caves]] |
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* [[Safe Shallows Caves]] |
* [[Safe Shallows Caves]] |
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* [[Spike Plant Caves]] |
* [[Spike Plant Caves]] |
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===Experimental=== |
===Experimental STDs=== |
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*[[Inactive Lava Zone]] |
*[[Inactive Lava Zone]] |
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* [[Lava Geyser]] |
* [[Lava Geyser]] |
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=== Possible |
=== Possible STDs === |
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* [[Lost River]] |
* [[Lost River]] |
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* [[Arctic]] |
* [[Arctic]] |
Revision as of 15:26, 3 May 2015
Subnautica features a wide range of Biomes to explore and conquer. Biomes in Subnautica represent minature ecosystems. The word itself comes from the term Bioformation.
Developer footage of Biome generation can be seen on a playlist from Russel Maekim's Youtube channel. He also sometimes livestreams his work on Twitch.
Biomes
- Safe Shallows (1m - 50m)
- Kelp Forest (25m - 150m)
- Grassy Plateaus (100m - 150m)
- Mushroom Forest (125m - 200m)
- Koosh Zone (225m - 275m)
- Grand Reef (175m - 190m)
- Atmosphere Biome (Floater Island)(Surface)
Forms of Schmegma
- Jelly Shroom Caves
- Kelp Forest Caves
- Lava Caves
- Mushroom Forest Caves
- Overgrown Caves
- Safe Shallows Caves
- Spike Plant Caves