Concept Art: Difference between revisions

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(i have proof fight me)
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(Added the concept art for the unused sea emperor concept)
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Community_image_1405012698.jpg|[[Sand Shark]] by Cory Strader
Community_image_1405012698.jpg|[[Sand Shark]] by Cory Strader
Sea Dragon Leviathan Concept Art.jpg|[[Sea Dragon Leviathan]]
Sea Dragon Leviathan Concept Art.jpg|[[Sea Dragon Leviathan]]
B7355113857237.5632a8c44eea4.png|[[Sea Emperor]] by Pat Presley
B7355113857237.5632a8c44eea4.png|Final [[Sea Emperor]] concept by Pat Presley
IMG_9302.JPG|Unused [[Sea Emperor]] concept by Pat Presley
Pat-presley-creature-seastrider.jpg|[[Sea Treader]] by Pat Presley
Pat-presley-creature-seastrider.jpg|[[Sea Treader]] by Pat Presley
Shock Eel Concept Art.jpg|Final [[Ampeel]]
Shock Eel Concept Art.jpg|Final [[Ampeel]]

Revision as of 18:44, 27 April 2017

CoryStraderSealOfDisapproval.png I dunno about this...

This article contains information that does not have a source. Take caution when using this page's information.

A lot of Concept Art has been created and continues to be created by the developers of the game Subnautica. Cory Strader, who is employed as the Art Director at Unknown Worlds Entertainment, has created much of the Concept Art shown below. However many initial designs were also created by Pat Presley, who is a freelance artist known for his work on the Star Wars: The Clone Wars series.

Concept Art is made for future features of the games, although the designs are subject to change during the course of development. There is Concept Art for biomes, vehicleslife forms and precursor technology. Not everything that is shown in the Concept Art will make it into the game.

<tabber>

Biomes=

|-| Technology=

|-| Life Forms=

|-| Player=

</tabber>