Harvesting Nodes: Difference between revisions

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* [[Inactive Lava Zone Corridor]]
* [[Inactive Lava Zone Corridor]]
* [[Lava Castle]]
* [[Lava Castle]]
|-
| style="text-align:center; font-size:12px;" |[[File:Purple Pinecone Flora.png|150px|center|link=Purple Pinecone]][[Purple Pinecone]]
| style="text-align:left; font-size:12px;" |
* [[Salt Deposit]]
| style="text-align:left; font-size:12px;" |
* [[Deep Grand Reef]]
* [[Mushroom Forest]]
|}
|}



Revision as of 01:02, 27 April 2017

Unknown.png This seems new

This article contains information that is updated for the latest Experimental Version of Subnautica. Players using stable mode may find this information inaccurate.

Harvesting Nodes are mineral deposits that can be broken up by the player to reveal the materials inside. Each Harvesting Node drops a different set of Raw Materials.

While Harvesting Nodes can be broken by the players hands, many tools have bash animations to break them. Breaking a node with the knife will decrement the knife's durability. Harvesting Nodes, despite their static nature, can be picked up and launched by the Propulsion Cannon. They will break on impact.

Harvesting Nodes

Nodes Content Biomes
Barnacle.png
Barnacle
BasaltHNP.png
Basalt Outcrop
LimestoneHNP.png
Limestone Outcrop
SandstoneHNP.png
Sandstone Outcrop
Shale Transparent.png
Shale Outcrop
Obsidian Transaernt.png
Obsidian Outcrop
Purple Pinecone Flora.png
Purple Pinecone

Gallery