Cut Content (Subnautica): Difference between revisions
Xenodrone98 (talk | contribs) mNo edit summary Tags: Visual edit apiedit |
(Added spawn commands for spawnables) Tags: Visual edit apiedit |
||
Line 5: | Line 5: | ||
The '''Accumulator''' was a machine meant to store power for [[Seabases]]. It is unknown why it was cut. |
The '''Accumulator''' was a machine meant to store power for [[Seabases]]. It is unknown why it was cut. |
||
Spawn: item accumulator |
|||
==Amino Acid== |
==Amino Acid== |
||
Line 10: | Line 12: | ||
'''Amino Acid''' was an unimplemented [[Raw Materials|raw material]]. It was used to create Graphene. |
'''Amino Acid''' was an unimplemented [[Raw Materials|raw material]]. It was used to create Graphene. |
||
Spawn: item aminoacid |
|||
==Botanical Analysis Machine== |
==Botanical Analysis Machine== |
||
Line 27: | Line 31: | ||
Once the device was deployed and activated, it would produce a column-shaped hydro-current from an emitter on its front. This stream could push small and large objects alike, including [[Lifepod 5]] and the [[Reefback]]. However the [[Seamoth]] and [[Cyclops]] were not affected by the '''Current Generator'''. |
Once the device was deployed and activated, it would produce a column-shaped hydro-current from an emitter on its front. This stream could push small and large objects alike, including [[Lifepod 5]] and the [[Reefback]]. However the [[Seamoth]] and [[Cyclops]] were not affected by the '''Current Generator'''. |
||
The '''Current Generator''' has been scrapped and is no longer available in the game. |
The '''Current Generator''' has been scrapped and is no longer available in the game. Its blueprint has stayed, however. |
||
<gallery> |
<gallery> |
||
Line 41: | Line 45: | ||
The '''Fragment Analyzer''' was a [[:Placeable Items|Placeable Item]] that was used to decode [[Fragments]] into [[Blueprints]]. Only one fragment was needed to research a blueprint however the '''Fragment Analyzer''' could research four fragments at a time. The progress of analysis was displayed when the player looked at the '''Fragment Analyzer'''. At one point a '''Fragment Analyzer''' was pre-installed inside the [[Lifepod 5|Lifepod]]. The functionality of the '''Fragment Analyzer''' was given to the [[Scanner]] and the fragment system was reworked. |
The '''Fragment Analyzer''' was a [[:Placeable Items|Placeable Item]] that was used to decode [[Fragments]] into [[Blueprints]]. Only one fragment was needed to research a blueprint however the '''Fragment Analyzer''' could research four fragments at a time. The progress of analysis was displayed when the player looked at the '''Fragment Analyzer'''. At one point a '''Fragment Analyzer''' was pre-installed inside the [[Lifepod 5|Lifepod]]. The functionality of the '''Fragment Analyzer''' was given to the [[Scanner]] and the fragment system was reworked. |
||
Spawn: spawn fragmentanalyzer (Does not work, only works as storage) |
|||
<gallery> |
<gallery> |
||
Line 50: | Line 56: | ||
'''Graphene''' was a [[materials|Material]] that was crafted at the [[Fabricator]]. |
'''Graphene''' was a [[materials|Material]] that was crafted at the [[Fabricator]]. |
||
Spawn: item/spawn graphene |
|||
<gallery> |
<gallery> |
||
Line 58: | Line 66: | ||
[[File:Lithium Ion Battery.png|thumb|64x64px]] |
[[File:Lithium Ion Battery.png|thumb|64x64px]] |
||
The '''Lithium Ion Battery''' was an upgrade to the [[Battery]] that was crafted at the [[Modification Station]]. The '''Lithium Ion Battery''' held twice as much [[energy]] as the [[Battery]]. The '''Lithium Ion Battery''' |
The '''Lithium Ion Battery''' was an upgrade to the [[Battery]] that was crafted at the [[Modification Station]]. The '''Lithium Ion Battery''' held twice as much [[energy]] as the [[Battery]]. The '''Lithium Ion Battery''' is no longer craftable. A new battery, the [[Ion Battery]], uses an [[Ion Crystal]] instead of [[Lithium]]. |
||
Spawn: item lithiumionbattery |
|||
==Nanowires== |
==Nanowires== |
||
Line 64: | Line 74: | ||
'''Nanowires''' were a nano-scale [[Electronics|Electronic]] item crafted from [[Mercury Ore]] that was intended for quantum devices and sensors. |
'''Nanowires''' were a nano-scale [[Electronics|Electronic]] item crafted from [[Mercury Ore]] that was intended for quantum devices and sensors. |
||
Spawn: item nanowires |
|||
==Old Observatory== |
==Old Observatory== |
||
Line 106: | Line 118: | ||
The '''Powerglide''' was an upgrade for the [[Seaglide]], it was 3x the speed of the Seaglide and had a turbo boost that drastically increased the speed of the '''Powerglide.''' The '''Powerglide's '''model was identical to that of the Seaglide's.''' '''It was removed due to the Xbox One barely being able to handle the speed of the Seaglide. |
The '''Powerglide''' was an upgrade for the [[Seaglide]], it was 3x the speed of the Seaglide and had a turbo boost that drastically increased the speed of the '''Powerglide.''' The '''Powerglide's '''model was identical to that of the Seaglide's.''' '''It was removed due to the Xbox One barely being able to handle the speed of the Seaglide. |
||
Spawn: item powerglide (model is bugged) |
|||
==Terraformer== |
==Terraformer== |
||
Line 115: | Line 129: | ||
The '''Terraformer''' was removed due to issues with save file sizes.<ref>https://trello.com/c/VGGb7PyK/20-remove-terraformer ''Dated December 22, 2015.''</ref> |
The '''Terraformer''' was removed due to issues with save file sizes.<ref>https://trello.com/c/VGGb7PyK/20-remove-terraformer ''Dated December 22, 2015.''</ref> |
||
The '''Terraformer''' model may later be used for an unknown purpose in later updates, as the developers thought the model was "too cool". <ref>[[Tools|Cory Strader on the Terraformer(June 25, 2016)]]</ref> |
The '''Terraformer''' model may later be used for an unknown purpose in later updates, as the developers thought the model was "too cool". <ref>[[Tools|Cory Strader on the Terraformer(June 25, 2016)]]</ref> |
||
Spawn: item terraformer |
|||
<gallery position="left" widths="200" spacing="small" captionalign="left"> |
<gallery position="left" widths="200" spacing="small" captionalign="left"> |
||
Line 128: | Line 144: | ||
The '''Specimen Analyzer''' was a machine meant to study [[Eggs]]. It was removed when the [[Alien Containment]] and [[Scanner]] were added. |
The '''Specimen Analyzer''' was a machine meant to study [[Eggs]]. It was removed when the [[Alien Containment]] and [[Scanner]] were added. |
||
Spawn: spawn specimenanalyzer (does not work and only holds small eggs) |
|||
<gallery> |
<gallery> |
Revision as of 03:53, 26 April 2017
This page serves to chronicle any significant content that has been removed from Subnautica.
Accumulator
The Accumulator was a machine meant to store power for Seabases. It is unknown why it was cut.
Spawn: item accumulator
Amino Acid
Amino Acid was an unimplemented raw material. It was used to create Graphene.
Spawn: item aminoacid
Botanical Analysis Machine
The Botanical Analysis Machine was a machine meant to study Flora, it was cut when the Scanner was added.
Current Generator
The Current Generator was a deployable crafted using the Fabricator. The Current Generator took up four slots in the player's Inventory, that meant the player could carry 12 of them if their inventory was cleared first. The Current Generator used no power and could be left on all the time.
Once the device was deployed and activated, it would produce a column-shaped hydro-current from an emitter on its front. This stream could push small and large objects alike, including Lifepod 5 and the Reefback. However the Seamoth and Cyclops were not affected by the Current Generator.
The Current Generator has been scrapped and is no longer available in the game. Its blueprint has stayed, however.
Current Generator being used as a way to quickly move through a giant Coral Tube in the Safe Shallows
Fragment Analyzer
The Fragment Analyzer was a Placeable Item that was used to decode Fragments into Blueprints. Only one fragment was needed to research a blueprint however the Fragment Analyzer could research four fragments at a time. The progress of analysis was displayed when the player looked at the Fragment Analyzer. At one point a Fragment Analyzer was pre-installed inside the Lifepod. The functionality of the Fragment Analyzer was given to the Scanner and the fragment system was reworked.
Spawn: spawn fragmentanalyzer (Does not work, only works as storage)
Graphene
Graphene was a Material that was crafted at the Fabricator.
Spawn: item/spawn graphene
Lithium Ion Battery
The Lithium Ion Battery was an upgrade to the Battery that was crafted at the Modification Station. The Lithium Ion Battery held twice as much energy as the Battery. The Lithium Ion Battery is no longer craftable. A new battery, the Ion Battery, uses an Ion Crystal instead of Lithium.
Spawn: item lithiumionbattery
Nanowires
Nanowires were a nano-scale Electronic item crafted from Mercury Ore that was intended for quantum devices and sensors.
Spawn: item nanowires
Old Observatory
The Old Observatory was a small primitive glass box that could be constructed with the Mobile Vehicle Bay. Unlike the newer Observatory it was not a Seabase module and was instead freestanding. It had two entrances and was primarily used to observe Fauna and the environment. The only way to move it was to use Floaters.
Old Bioreactor
The old Bioreactor was built outside of a base and could only be powered using Tree Mushroom Samples and Creepvine Samples.
Old Nuclear Reactor
The old Nuclear Reactor was built outside of the Seabase and had to be supplied with raw Uranium to function.
Power Generator
The Power Generator was a Placeable Item that generated Power for Seabases using Power Cells. The Power Generator had a capacity. In the starting of Subnautica it was the only method to give energy to Seabases, and it didn't need any kind of item to generate the energy.
Powerglide
The Powerglide was an upgrade for the Seaglide, it was 3x the speed of the Seaglide and had a turbo boost that drastically increased the speed of the Powerglide. The Powerglide's model was identical to that of the Seaglide's. It was removed due to the Xbox One barely being able to handle the speed of the Seaglide.
Spawn: item powerglide (model is bugged)
Terraformer
The Terraformer was a tool allowed the player to remove material from one place in the world and deposit it somewhere else. A counter that showed the current amount of material held by the device.
Terraformer's Removal from game
The Terraformer was removed due to issues with save file sizes.[1] The Terraformer model may later be used for an unknown purpose in later updates, as the developers thought the model was "too cool". [2]
Spawn: item terraformer
Terraformer model from Sketchfab
Specimen Analyzer
The Specimen Analyzer was a machine meant to study Eggs. It was removed when the Alien Containment and Scanner were added.
Spawn: spawn specimenanalyzer (does not work and only holds small eggs)
Shell Hull Reinforcement Module
The Shell Hull Reinforcement Module was an Upgrade Module for the Cyclops. When used to upgrade the Cyclops, it added 1600 meters to both the safe depth and the crush depth. This item was removed when the new, non-stacking upgrade system was introduced.
Chelonian Hull Reinforcement Module
The Chelonian Hull Reinforcement Module was an Upgrade Module for the Cyclops. When used to upgrade the Cyclops, it added 2800 meters to both the safe depth and the crush depth. The Chelonian Hull Reinforcement Module was the strongest reinforcement module. To create the module, blueprints from the Specimen Analyzer were required as Reefback DNA was part of the recipe. This item was removed when the new, non-stacking upgrade system was introduced.
Entity Gallery
The entity gallery was a series of textureless, white boxes that could be spawned by typing "entgal" into the console. On top of each box an entity from the world of Subnautica could be found. Of the various things found here, the model of the scrapped "Sandworm" creature was perhaps the most notable.
The entity gallery's removal may have been due to the multiple occasions in which Precursor objects were mistakenly added to the gallery; This resulted in Precursor objects and bases being revealed to the public long before they were intended to be. The most well known example of this was the "Rainbow Update" in which many of the games textures were converted to multicoloured squares, this was because the game had gone over the limit of textures by the accidental addition of a work-in-progress Quarantine Enforcement Platform model and several other Precursor props to the gallery.
References
- ↑ https://trello.com/c/VGGb7PyK/20-remove-terraformer Dated December 22, 2015.
- ↑ Cory Strader on the Terraformer(June 25, 2016)