Concept Art: Difference between revisions

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Coral Zone Creature 02A Adjusted.jpg|Unknown Fauna #4A
Coral Zone Creature 02A Adjusted.jpg|Unknown Fauna #4A
Coral Zone Creature 02B Adjusted.jpg|Unknown Fauna #4B
Coral Zone Creature 02B Adjusted.jpg|Unknown Fauna #4B
OldFloraFaunaConcept.JPG|Old Flora and Fauna concept art, out of all these concepts only the [[Gabe's Feather]] made it into the game
Scrapped Hand Creature Concept Art.png|Scrapped creature "Witch's Grasp"
Pianist.jpeg|Scrapped creature "Pianist"
Snap.png|Scrapped creature "
Snap.png|Scrapped creature "Snap"
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Revision as of 04:32, 7 January 2017

CoryStraderSealOfDisapproval.png I dunno about this...

This article contains information that does not have a source. Take caution when using this page's information.

A lot of Concept Art has been created and continues to be created by the developers for the game Subnautica. Cory Strader, who is employed as Art Director at Unknown Worlds Entertainment, has created most of the Concept Art. However many initial designs were also created by Pat Presley, who is a freelance artist known for his work on the Star Wars: The Clone Wars series.

Concept Art is made for future features of the games, although the designs are subject to change during the course of development. There are Concept Arts for biomes, vehicles, and life forms. Not everything that is shown in the Concept Art actually makes it into the game.

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Biomes=

|-| Technology=

|-| Life Forms=

|-| Precursor=

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Trivia

  • The Twisty Bridges and the Lillypad Islands will be added in future updates - as both already have some of their respective models made. The Twisty Bridges will link the Deep Grand Reef and the Inactive Lava Zone (Corridor). [Citation needed]