Console Commands (Subnautica): Difference between revisions
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{{Spoiler/Console}} |
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{{ExperimentalMode}}[[File:Debug test.png|thumb|157x157px]] |
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{{ExperimentalMode}} |
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'''Console Commands''' are a group of tools that adjust the player's ''Subnautica'' experience outside the normal scope of the game. These commands can be used for debugging purposes, viewing partially implemented content, or simply for player enjoyment. |
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[[File:Debug test.png|thumb|157x157px]] |
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'''Console Commands''' are a group of tools that adjust the player's ''Subnautica'' experience outside the normal scope of the game. These commands can be used for debugging purposes, viewing partially implemented content, or simply for player enjoyment.{{Clear}} |
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==List of Commands== |
==List of Commands== |
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===Basics=== |
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<span style="color: red; font-size: 2em;">Warning! SAVE your game before using these commands!</span> |
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{| style="width: 100%;" cellspacing="1" cellpadding="1" border="0" |
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|- |
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| style="text-align:center; font-size:12px; background-color:#081622; width:20%; padding:5px;" |<code>[NAME]</code> |
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| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" |Represents a variable text input that depends on the command. |
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|- |
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| style="text-align:center; font-size:12px; background-color:#081622; width:20%; padding:5px;" |<code>[#]</code> |
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| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" |Represents a value of the player's choice. |
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|- |
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| style="text-align:center; font-size:12px; background-color:#081622; width:20%; padding:5px;" |<code>[x] [y] [z]</code> |
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| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" |Represent coordinates. |
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* <code>[x]</code> East & West |
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* <code>[y]</code> Altitude |
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* <code>[z]</code> North & South |
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|} |
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===Events=== |
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{| style="width: 100%;" cellspacing="1" cellpadding="1" border="0" |
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|- |
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| style="text-align:center; font-size:12px; background-color:#081622; width:20%; padding:5px;" |<code>PlaySunbeamFX</code> |
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| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" |Activates the [[Precursor Ground-To-Air Weapon System|Precursor gun]] shooting down the [[Sunbeam]] event. |
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|- |
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| style="text-align:center; font-size:12px; background-color:#081622; width:20%; padding:5px;" |<code>ExplodeShip</code> |
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| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" |Initiates the explosion of the [[Aurora|Aurora's]] dark matter reactor. |
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|- |
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| style="text-align:center; font-size:12px; background-color:#081622; width:20%; padding:5px;" |<code>RestoreShip</code> |
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| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" |Returns the [[Aurora]] to its original form. (NOTE: Seems to turn on [[Radiation|radiation]].) |
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|} |
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==General== |
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{| style="width: 100%;" cellspacing="1" cellpadding="1" border="0" |
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|- |
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| style="text-align:center; font-size:12px; background-color:#081622; width:20%; padding:5px;" |<code>item [NAME] [#]</code> |
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| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" | |
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* Adds a specified amount of a certain item to the player's inventory. |
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* Example: <pre>item titanium 5</pre> will add 5 [[Titanium]] to the player's inventory. |
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* For items with spaces in their name (e.g. [[Stasis Rifle]]), make them one word (e.g. STASISRIFLE). |
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* A complete list of items can be found [[Spawnable Items|here]]. |
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|- |
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| style="text-align:center; font-size:12px; background-color:#081622; width:20%; padding:5px;" |<code>spawn [NAME] [#]</code> |
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| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" | |
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* Spawns a specified amount of a certain or object in front of the player. |
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* Example: <pre>spawn seamoth</pre> spawns a [[Seamoth]] |
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* Example: <pre>spawn holefish 5</pre> spawns 5 [[Holefish]] in front of the player. |
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|- |
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| style="text-align:center; font-size:12px; background-color:#081622; width:20%; padding:5px;" |<code>spawnloot</code> |
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| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" | |
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* Gives the player some loot and tools. |
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* Gives: [[Quartz]], [[Copper Ore]], [[Silver Ore]], [[Salt Deposit]], [[Gold]] and 4x [[Metal Salvage]]. |
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|- |
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| style="text-align:center; font-size:12px; background-color:#081622; width:20%; padding:5px;" |<code>madloot</code> |
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| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" | |
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* Gives the player some loot and tools. |
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* Gives: [[Survival Knife]], [[Habitat Builder]], 3x [[Battery]], 4x [[Computer Chip]], 5x [[Creepvine Sample]], 10x [[Titanium]] and 10x [[Glass]]. |
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|- |
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| style="text-align:center; font-size:12px; background-color:#081622; width:20%; padding:5px;" |<code>sub cyclops</code> |
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| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" |Spawn the [[Cyclops]] in front of the player. |
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|- |
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| style="text-align:center; font-size:12px; background-color:#081622; width:20%; padding:5px;" |<code>entreset</code> |
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| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" |Reloads all assets of the game (except for terrain). |
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|- |
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| style="text-align:center; font-size:12px; background-color:#081622; width:20%; padding:5px;" |<code>gamereset</code> |
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| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" |Resets the game, including the player's inventory and position, to when it was last saved. |
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|- |
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| style="text-align:center; font-size:12px; background-color:#081622; width:20%; padding:5px;" |<code>damage [#]</code> |
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| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" |Sets damage multiplier to player's choice. |
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|- |
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| style="text-align:center; font-size:12px; background-color:#081622; width:20%; padding:5px;" |<code>invisible</code> |
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| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" |Creatures will ignore the player completely. |
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|- |
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| style="text-align:center; font-size:12px; background-color:#081622; width:20%; padding:5px;" |<code>fastscan</code> |
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| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" |Reduces the scanning time when using the Scanner. |
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|- |
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| style="text-align:center; font-size:12px; background-color:#081622; width:20%; padding:5px;" |<code>fastgrow</code> |
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| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" |[[List of Plantable Flora|Plantable flora]] will grow within a few moments when placed in any type of planter. |
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|- |
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| style="text-align:center; font-size:12px; background-color:#081622; width:20%; padding:5px;" |<code>fasthatch</code> |
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| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" |[[Eggs]] will hatch within a few moments after being placed in an [[Alien Containment]]. |
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|- |
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| style="text-align:center; font-size:12px; background-color:#081622; width:20%; padding:5px;" |<code>nocost</code> |
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| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" |Toggles unlimited, free use of the [[Fabricator]], [[Habitat Builder]], [[Mobile Vehicle Bay]], [[Vehicle Modification Station]] and [[Modification Station]] whether the player has the required items or not. |
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|- |
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| style="text-align:center; font-size:12px; background-color:#081622; width:20%; padding:5px;" |<code>noenergy</code> |
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| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" |Toggles [[Energy|power]] usage for all [[Vehicles|vehicles]], [[Tools|tools]] as well as the [[Seabases]] |
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|- |
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| style="text-align:center; font-size:12px; background-color:#081622; width:20%; padding:5px;" |<code>oxygen</code> |
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| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" |Toggles the cheat giving the player an unlimited supply of [[Oxygen|oxygen]]. |
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|- |
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| style="text-align:center; font-size:12px; background-color:#081622; width:20%; padding:5px;" |<code>radiation</code> |
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| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" |Toggles the cheat disabling [[Radiation|radiation]]. |
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|- |
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| style="text-align:center; font-size:12px; background-color:#081622; width:20%; padding:5px;" |<code>nitrogen</code> |
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| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" |Toggles longer underwater time and adds the factor of decompression sickness if not careful. |
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|- |
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| style="text-align:center; font-size:12px; background-color:#081622; width:20%; padding:5px;" |<code>clearinventory</code> |
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| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" |Deletes everything in the Inventory. |
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|- |
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| style="text-align:center; font-size:12px; background-color:#081622; width:20%; padding:5px;" |<code>day</code> |
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| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" |Sets time to day. |
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|- |
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| style="text-align:center; font-size:12px; background-color:#081622; width:20%; padding:5px;" |<code>night</code> |
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| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" |Sets time to night. |
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|- |
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| style="text-align:center; font-size:12px; background-color:#081622; width:20%; padding:5px;" |<code>daynightspeed [#]</code> |
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| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" |Sets the day/night cycle speed multiplier (default 1). A # of "2" would be a day/night cycle twice as fast (shorter day and shorter night). A float such as 0.1 will make the day/night cycle 10x slower. |
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|- |
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| style="text-align:center; font-size:12px; background-color:#081622; width:20%; padding:5px;" |<code>speed [#]</code> |
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| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" |Sets the game speed multiplier (default 1). A # of "2" would be 2x gameplay speed. A float such as 0.1 will slow gamespeed to 10%. |
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|- |
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| style="text-align:center; font-size:12px; background-color:#081622; width:20%; padding:5px;" |<code>bubbles</code> |
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| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" |Spawns several bubbles (air) around the player. |
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|- |
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| style="text-align:center; font-size:12px; background-color:#081622; width:20%; padding:5px;" |<code>dig [#]</code> |
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| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" | |
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* Removes all terain around the player in a sphere with a diameter of # meters (max value: 100). |
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* This command puts a severe strain on the gameplay performance. |
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|- |
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| style="text-align:center; font-size:12px; background-color:#081622; width:20%; padding:5px;" |<code>freecam</code> |
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| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" | |
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* Allows you to freely leave your character and roam the terrain, even fly through solid objects. Use the command again to go back to your character. (WARNING: Very sensitive movements, cannot open menu or inventory while in freecam.) |
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* To manipulate freecam movement, use shift to accelerate. Pressing the numbers 1-5 also appears to change the speed at which you move using shift. |
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|- |
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| style="text-align:center; font-size:12px; background-color:#081622; width:20%; padding:5px;" |<code>noshadows</code> |
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| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" |Removes shadows. Game restart needed to re-apply. |
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|- |
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| style="text-align:center; font-size:12px; background-color:#081622; width:20%; padding:5px;" |<code>nobloom</code> |
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| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" |Removes shadows. Game restart needed to re-apply. |
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|- |
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| style="text-align:center; font-size:12px; background-color:#081622; width:20%; padding:5px;" |<code>debugsound</code> |
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| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" |Toggles sound |
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|- |
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| style="text-align:center; font-size:12px; background-color:#081622; width:20%; padding:5px;" |<code>farplane [#]</code> |
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| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" |Changes your viewing distance. 1000 is normal. |
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|- |
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| style="text-align:center; font-size:12px; background-color:#081622; width:20%; padding:5px;" |<code>fov [#]</code> |
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| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" |Toggles player camera zoom (5-60), 60 is normal. Different types of lens framing such as flip, upside down, telescopic effect, etc., are found in the values of 5 to 500,000. |
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|- |
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| style="text-align:center; font-size:12px; background-color:#081622; width:20%; padding:5px;" |<code>commands</code> |
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| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" |Shows a complete list of commands; however, not all of them can be viewed due to the limitations of the screen. |
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|- |
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| style="text-align:left; font-size:12px; background-color:#081622; width:20%; padding:5px;" | |
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* <code>freedom</code> |
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* <code>creative</code> |
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* <code>survival</code> |
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* <code>hardcore</code> |
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| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" |Changes [[Game Modes|game mode]] to chosen type. |
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|- |
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| style="text-align:center; font-size:12px; background-color:#081622; width:20%; padding:5px;" |<code>sizeref</code> |
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| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" |Spawns the "Wasabi One" diver. Can be used as a size reference. Must be looking at terrain. |
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|- |
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| style="text-align:center; font-size:12px; background-color:#081622; width:20%; padding:5px;" |<code>fastbuild</code> |
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| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" | |
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* Will allow the player to build modules in an instant of a second with the Habitat Builder. |
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* This is good to use together with NOCOST command. |
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|- |
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| style="text-align:center; font-size:12px; background-color:#081622; width:20%; padding:5px;" |<code>unlock</code> |
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| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" | |
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* Unlock specific [[Blueprints|blueprint]] |
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* Example: <pre>unlock solarpanel</pre> |
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** Unlocks [[Solar Panel]] |
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|- |
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| style="text-align:center; font-size:12px; background-color:#081622; width:20%; padding:5px;" |<code>lock</code> |
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| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" | |
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* Unlock specific [[Blueprints|blueprint]] |
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* Example: <pre>lock solarpanel</pre> |
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** locks [[Solar Panel]] |
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|- |
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| style="text-align:center; font-size:12px; background-color:#081622; width:20%; padding:5px;" |<code>unlockall</code> |
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| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" |Unlock all blueprints |
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|- |
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| style="text-align:center; font-size:12px; background-color:#081622; width:20%; padding:5px;" |<code>bobthebuilder</code> |
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| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" | |
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*Enables: |
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** <code>fastbuild</code> |
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** <code>unlockall</code> |
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** <code>nocost</code> |
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* and adds a Habitat Builder, Scanner, Survival Knife and a Welder to the player's inventory. |
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|- |
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| style="text-align:center; font-size:12px; background-color:#081622; width:20%; padding:5px;" |<code>printbiome</code> |
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| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" | |
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* Will show you on screen what biome you are currently in. |
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* Shows map that can be seen from the sky where biome boundaries are. |
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|- |
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| style="text-align:center; font-size:12px; background-color:#081622; width:20%; padding:5px;" |<code>vr</code> |
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| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" | |
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* Available VR options: None, Stereo, Split, Oculus, Morpheus. |
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|- |
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<span style="color: red; font-size: 2em;">Spoiler warning! Using these commands might impair your Subnautica experience!</span> |
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| style="text-align:center; font-size:12px; background-color:#081622; width:20%; padding:5px;" |<code>ency [NAME]</code> |
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| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" | |
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* Unlocks a specific data base entry. |
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* The entry name is case sensitive and requires exact spelling with no spaces. |
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* Example: <pre>ency basaltoutcrops</pre> |
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** Will unlock the [[Basalt Outcrop]] entry |
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* Doing: <pre>ency all</pre> |
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** Will give the player all of the data bank entries, even ones not in the normal game yet. |
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|} |
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==Teleports== |
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[NAME] represents a variable text input that depends on the command. |
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{| style="width: 100%;" cellspacing="1" cellpadding="1" border="0" |
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|- |
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| style="text-align:center; font-size:12px; background-color:#081622; width:20%; padding:5px;" |<code>biome [NAME]</code> |
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| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" | |
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* Teleports the player to a specific [[Biome]]. |
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* Example: <pre>biome safe</pre> |
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* Type <pre>biome</pre> without a biome name to see this list in-game. |
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* Biome: |
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** [[Safe Shallows|safe]] |
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** [[Kelp Forest|kelp]] |
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** [[Kelp Forest Caves|kelp_cave]] |
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** [[Grassy Plateaus|grassy]] |
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** [[Grassy Plateaus Caves|grassy_cave]] |
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** [[Mushroom Forest|mushroom]] |
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** [[Koosh Zone|koosh]] |
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** [[Koosh Zone Caves|koosh_cave]] |
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** [[Jelly Shroom Caves|jellyshroom]] |
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** [[Sparse Reef|sparsereef]] |
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** [[Grand Reef|grandreef]] |
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** [[Dunes|dunes]] |
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** [[Mountains|mountains]] |
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** [[Mountain Range Caves|moutains_cave]] |
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** [[Deep Grand Reef|deepgrand]] |
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** [[Blood Kelp Zone|bloodkelp]] |
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** [[Underwater Islands|underislands]] |
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** [[Grand Reef|smokers]] |
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** [[Inactive Lava Zone|inactivelavart]] |
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** [[Floater Island|islands]] |
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** [[Tree Mushroom|tree]] |
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** [[Lost River|lostriver]] |
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|- |
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[#] represents a value of the player's choice. |
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| style="text-align:center; font-size:12px; background-color:#081622; width:20%; padding:5px;" |<code>warp [x] [y] [z]</code> |
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| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" | |
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* Will warp the player to the coordinates of their choice. |
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* Example: <pre>warp 1 1 1</pre> |
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|- |
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[x] [y] [z] represent coordinates. |
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| style="text-align:center; font-size:12px; background-color:#081622; width:20%; padding:5px;" |<code>batch [x] [y] [z]</code> |
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* PLAYSUNBEAMFX |
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| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" | |
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* Will warp the player to the centre of a batch of their choice. |
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* Example: <pre>batch 1 1 1</pre> |
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|- |
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* Activates the [[Precursor Ground-To-Air Weapon System|Precursor gun]] shooting down the [[Sunbeam]] event. |
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| style="text-align:center; font-size:12px; background-color:#081622; width:20%; padding:5px;" |<code>warpme</code> |
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| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" | |
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Teleports the player to the Cyclops, a Seabase, or [[Lifepod 5]] depending on which the player last entered. |
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|- |
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* ITEM [NAME] [#] |
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| style="text-align:center; font-size:12px; background-color:#081622; width:20%; padding:5px;" |<code>goto [NAME]</code> |
|||
** Adds a specified amount of a certain item to the player's inventory. |
|||
| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" | |
|||
** Example: "ITEM TITANIUM 5" will add 5 Titanium to the player's inventory. |
|||
* Teleports the player to specific location |
|||
** For items with spaces in their name (e.g. [[Stasis Rifle]]), make them one word (e.g. STASISRIFLE). |
|||
* Example: <pre>goto aurora</pre> |
|||
** A complete list of items can be found [[Spawnable items|here.]] |
|||
** Teleports the player to the ramp leading into the Aurora's belly. <span style="color:red;">Not recommended</span> |
|||
** |
|||
* <code>genroom</code> |
|||
* SPAWN [NAME] [#] |
|||
** Teleports the player to the Aurora's generator room. |
|||
** Spawns a specified amount of a certain or object in front of the player. |
|||
* <code>base1</code> |
|||
** Example: "SPAWN SEAMOTH" spawns a Seamoth, "SPAWN HOLEFISH 5" spawns 5 [[Holefish]] in front of the player. |
|||
** Teleports the player to the [[Abandoned Seabases|abandoned seabase]] on the Floater Island. |
|||
* SUB CYCLOPS |
|||
* <code>base1a</code> |
|||
** Spawn the [[Cyclops]] in front of the player. |
|||
** Teleports the player to one of the mountaintop Seabases on the [[Floater Island]]. |
|||
* DAMAGE [#] |
|||
* <code>base1b</code> |
|||
** Sets damage multiplier to player's choice. |
|||
** Teleports the player to one of the mountaintop Seabases on the [[Floater Island]]. |
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* NOCOST |
|||
* <code>base2</code> |
|||
** Toggles unlimited, free use of the [[Fabricator]], [[Habitat Builder]], [[Mobile Vehicle Bay]], and [[Modification Station]] whether the player has the required items or not. |
|||
** Teleports the player to the abandoned Seabase in the [[Jelly Shroom Caves]]. |
|||
* OXYGEN |
|||
* [[Wrecks]] - It is advisable to use coordinates for wrecks. |
|||
** Toggles the cheat giving the player an unlimited supply of [[Oxygen]]. |
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** <code>wreck1</code> |
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* RADIATION |
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** <code>wreck3</code> |
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** Toggles the cheat disabling radiation. |
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** <code>wreck6</code> |
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* NITROGEN |
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** <code>wreck8</code> |
|||
** Toggles longer underwater time and adds the factor of decompression sickness if not careful. |
|||
* [[Precursor Bases]] |
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* BIOME [name] |
|||
** <code>gun</code> |
|||
** Teleports the player to a specific [[Biome]]. |
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** <code>gun_inside</code> |
|||
** Biomes: [[Safe Shallows|safe]], [[Kelp Forest|kelp]], [[Kelp Forest Caves|kelp_cave]], [[Grassy Plateaus|grassy]], [[Grassy Plateaus Caves|grassy_cave]], [[Mushroom Forest|mushroom]], [[Koosh Zone|koosh]], [[Koosh Zone Caves|koosh_cave]], [[Jelly Shroom Caves|jellyshroom]], [[Sparse Reef|sparsereef]], [[Grand Reef|grandreef]], [[dunes]], [[mountains]], [[Mountain Range Caves|moutains_cave]], [[Deep Grand Reef|deepgrand]], [[Blood Kelp Zone|bloodkelp]], [[Underwater Islands|underislands]], [[Grand Reef|smokers]], [[Inactive Lava Zone|inactivelavart]], [[Floater Island|islands]], [[Tree Mushroom|tree]], [[Lost River|lostriver]] |
|||
** <code>aquarium</code> |
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** Type BIOME without a biome name to see this list in-game. |
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** <code>antechamber</code> |
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* CLEARINVENTORY |
|||
** Deletes everything in the Inventory. |
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* WARP [x] [y] [z] |
|||
** Will warp the player to the coordinates of their choice (Example: WARP 1 1 1). |
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* BATCH [x] [y] [z] |
|||
** Will warp the player to the centre of a batch of their choice (Example: BATCH 1 1 1) |
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* WARPME |
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** Teleports the player to the Cyclops, a Seabase, or [[Lifepod 5]] depending on which the player last entered. |
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* GOTO AURORA |
|||
** Teleports the player to the ramp leading into the [[Aurora|Aurora's]] belly. |
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* GOTO GENROOM |
|||
** Teleports the player to the [[Aurora|Aurora's]] generator room. |
|||
* GOTO BASE1 |
|||
** Teleports the player to the abandoned [[Seabase]] on the [[Floater Island]]. |
|||
* GOTO BASE1A |
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** Teleports the player to one of the mountaintop [[Seabases]] on the [[Floater Island]]. |
|||
* GOTO BASE1B |
|||
** Teleports the player to one of the mountaintop [[Seabases]] on the [[Floater Island]]. |
|||
* GOTO BASE2 |
|||
** Teleports the player to the abandoned [[Seabase]] in the [[Jelly Shroom Caves]]. |
|||
* GOTO WRECK1 |
|||
** Teleports the player to the large [[wrecks|wreck]] in the [[Grassy Plateaus]]. |
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* GOTO WRECK3 |
|||
** Teleports the player to the large [[Wrecks|wreck]] in the [[Koosh Zone]]. |
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* GOTO WRECK6 |
|||
** Teleports the player to the large [[Wrecks|wreck]] in the [[Dunes]]. |
|||
* GOTO WRECK8 |
|||
** Teleports the player to the large [[wrecks|wreck]] in the [[Blood Kelp Zone]]. |
|||
|- |
|||
* GOTO GUN_INSIDE |
|||
| style="text-align:center; font-size:12px; background-color:#081622; width:20%; padding:5px;" |<code>spawn</code> |
|||
** Teleports the player to the inside of Precursor's Base Ground-To-Air Weapon System. |
|||
| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" |Respawns player a tiny distance away. Good for getting un-stuck. |
|||
|- |
|||
* GOTO AQUARIUM |
|||
| style="text-align:center; font-size:12px; background-color:#081622; width:20%; padding:5px;" |<code>kill</code> |
|||
** Teleports the player to the precursor that will be added in the future. |
|||
| style="text-align:left; font-size:12px; background-color:#0B1E2F; width:80%; padding:5px;" |Respawn instantly inside the lifepod with inventory intact. Useful as a "teleport" feature. <span style="color:red;">Not recommended</span> on Hardcore game setting. |
|||
* GOTO ANTECHAMBER |
|||
|} |
|||
** Teleports the player to the precursor prison. |
|||
* SPAWN |
|||
** Respawns player a tiny distance away. Good for getting un-stuck. |
|||
* KILL |
|||
** Respawn instantly inside the lifepod with inventory intact. Useful as a "teleport" feature. Not recommended on Hardcore game setting. |
|||
* TAKEDAMAGE [#] |
|||
** Hurts the player for # damage. If no value is entered, the game will hurt the player by a random amount. |
|||
* DAY |
|||
** Sets time to day. |
|||
* NIGHT |
|||
** Sets time to night. |
|||
* DAYNIGHTSPEED [#] |
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** Sets the day/night cycle speed multiplier (default 1). A # of "2" would be a day/night cycle twice as fast (shorter day and shorter night). A float such as 0.1 will make the day/night cycle 10x slower. |
|||
* SPEED [#] |
|||
** Sets the game speed multiplier (default 1). A # of "2" would be 2x gameplay speed. A float such as 0.1 will slow gamespeed to 10%. |
|||
* SPAWNLOOT |
|||
** Gives the player some loot and tools. |
|||
** Gives: Quartz, Copper Ore, Silver Ore, Salt Deposit, Gold and 4x Scrap metal. |
|||
* MADLOOT |
|||
** Gives the player some loot and tools. |
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** Gives: Survival Knife, Builder, 3x Battery, 4x Computer Chip, 5x Creepvine Piece, 10x Titanium and 10x Glass. |
|||
* BUBBLES |
|||
** Spawns several bubbles (air) around the player. |
|||
* DIG [#] |
|||
**Removes all terain around the player in a sphere with a diameter of # meters (max value: 100). |
|||
**This command puts a severe strain on the RAM. |
|||
* EXPLODESHIP |
|||
** Initiates the explosion of the Aurora's dark matter reactor. |
|||
* RESTORESHIP |
|||
** Returns the Aurora to its original form. (NOTE: Seems to turn on radiation.) |
|||
* FREECAM |
|||
** Allows you to freely leave your character and roam the terrain, even fly through solid objects. Use the command again to go back to your character. (WARNING: Very sensitive movements, cannot open menu or inventory while in freecam.) |
|||
** To manipulate freecam movement, use shift to accelerate. Pressing the numbers 1-5 also appears to change the speed at which you move using shift. |
|||
* NOSHADOWS |
|||
** Removes shadows. Game restart needed to re-apply. |
|||
* NOBLOOM |
|||
** Removes bloom. Game restart needed to re-apply. |
|||
* DEBUGSOUND |
|||
** Toggles sound |
|||
* FARPLANE [#] |
|||
** Changes your viewing distance. 1000 is normal. |
|||
* FOV [#] |
|||
** Toggles player camera zoom (5-60), 60 is normal. Different types of lens framing such as flip, upside down, telescopic effect, etc., are found in the values of 5 to 500,000. |
|||
* ENTRESET |
|||
** Reloads all assets of the game (except for terrain). |
|||
* GAMERESET |
|||
** Resets the game, including the player's inventory and position, to when it was last saved. |
|||
* COMMANDS |
|||
** Shows a complete list of commands; however, not all of them can be viewed due to the limitations of the screen. |
|||
* FREEDOM / CREATIVE / SURVIVAL / HARDCORE |
|||
** Changes [[Game Modes|game mode]] to chosen type. |
|||
* SIZEREF |
|||
** Spawns the "Wasabi One" diver. Can be used as a size reference. Must be looking at terrain. |
|||
* BLUEPRINT [Name] - (Currently not working) |
|||
** Gives the player a certain [[Blueprints|Blueprint]] in their [[PDA]] |
|||
** Example: "BLUEPRINT TRANSFUSERBLUEPRINT" will unlock the transfuser blueprint. |
|||
* FORGET [Name] - (Currently not working) |
|||
** Allows the player to forget a certain blueprint. |
|||
** Example: "FORGET CYCLOPSBLUEPRINT" will cause the Cyclops blueprint to not appear in the PDA. |
|||
* ALLBLUEPRINTS - (Currently working in build 36618) or bobthebuilder or unlockall |
|||
** Will unlock all blueprints in the PDA. |
|||
* FASTBUILD |
|||
** Will allow the player to build modules in an instant of a second with the [[Habitat Builder|Habitat Builder.]] |
|||
** This is good to use together with NOCOST command. |
|||
* BOBTHEBUILDER |
|||
** Enables FASTBUILD, ALLBLUEPRINTS, and NOCOST, and adds a [[Habitat Builder]] and a [[welder]] to the player's inventory. |
|||
* PRINTBIOME |
|||
** Will show you on screen what biome you are currently in. |
|||
** Shows map that can be seen from the sky where biome boundaries are. |
|||
* VR |
|||
** Available VR options: None, Stereo, Split, Oculus, Morpheus. |
|||
* INVISIBLE |
|||
** Creatures will ignore the player completely. |
|||
* FASTSCAN |
|||
** Reduces the scanning time when using the [[Scanner]]. |
|||
* ENCY [Name] |
|||
** Unlocks a specific data base entry. |
|||
** The entry name is case sensitive and requires exact spelling with no spaces. |
|||
** Example: ENCY BasaltOutcrops will unlock the [[Basalt Outcrop]] entry |
|||
** Doing "ENCY ALL" will give the player all of the data bank entries, even ones not in the normal game yet. |
|||
* FASTHATCH |
|||
** [[Eggs]] will hatch within a few moments after being placed in an [[Alien Containment]]. |
|||
* FASTGROW |
|||
** [[Flora]] will grow within a few moments when placed in any type of planter. |
|||
* NOENERGY |
|||
** The [[Cyclops]], [[Seamoth]], [[Lifepod]], [[Exosuit]], and [[Seabases]] do not require [[Energy]] to function. |
|||
* UNLOCKALL |
|||
** Acts as the ALLBLUEPRINTS cheat |
|||
* SONIC [#] / SEAL [#] |
|||
** Speed multiplier (1 - 50) |
|||
==How to use== |
==How to use== |
Revision as of 14:27, 30 September 2016
![]() |
This seems new This article contains information that is updated for the latest Experimental Version of Subnautica. Players using stable mode may find this information inaccurate. |
Console Commands are a group of tools that adjust the player's Subnautica experience outside the normal scope of the game. These commands can be used for debugging purposes, viewing partially implemented content, or simply for player enjoyment.
List of Commands
Basics
[NAME]
|
Represents a variable text input that depends on the command. |
[#]
|
Represents a value of the player's choice. |
[x] [y] [z]
|
Represent coordinates.
|
Events
PlaySunbeamFX
|
Activates the Precursor gun shooting down the Sunbeam event. |
ExplodeShip
|
Initiates the explosion of the Aurora's dark matter reactor. |
RestoreShip
|
Returns the Aurora to its original form. (NOTE: Seems to turn on radiation.) |
General
item [NAME] [#]
|
|
spawn [NAME] [#]
|
|
spawnloot
|
|
madloot
|
|
sub cyclops
|
Spawn the Cyclops in front of the player. |
entreset
|
Reloads all assets of the game (except for terrain). |
gamereset
|
Resets the game, including the player's inventory and position, to when it was last saved. |
damage [#]
|
Sets damage multiplier to player's choice. |
invisible
|
Creatures will ignore the player completely. |
fastscan
|
Reduces the scanning time when using the Scanner. |
fastgrow
|
Plantable flora will grow within a few moments when placed in any type of planter. |
fasthatch
|
Eggs will hatch within a few moments after being placed in an Alien Containment. |
nocost
|
Toggles unlimited, free use of the Fabricator, Habitat Builder, Mobile Vehicle Bay, Vehicle Modification Station and Modification Station whether the player has the required items or not. |
noenergy
|
Toggles power usage for all vehicles, tools as well as the Seabases |
oxygen
|
Toggles the cheat giving the player an unlimited supply of oxygen. |
radiation
|
Toggles the cheat disabling radiation. |
nitrogen
|
Toggles longer underwater time and adds the factor of decompression sickness if not careful. |
clearinventory
|
Deletes everything in the Inventory. |
day
|
Sets time to day. |
night
|
Sets time to night. |
daynightspeed [#]
|
Sets the day/night cycle speed multiplier (default 1). A # of "2" would be a day/night cycle twice as fast (shorter day and shorter night). A float such as 0.1 will make the day/night cycle 10x slower. |
speed [#]
|
Sets the game speed multiplier (default 1). A # of "2" would be 2x gameplay speed. A float such as 0.1 will slow gamespeed to 10%. |
bubbles
|
Spawns several bubbles (air) around the player. |
dig [#]
|
|
freecam
|
|
noshadows
|
Removes shadows. Game restart needed to re-apply. |
nobloom
|
Removes shadows. Game restart needed to re-apply. |
debugsound
|
Toggles sound |
farplane [#]
|
Changes your viewing distance. 1000 is normal. |
fov [#]
|
Toggles player camera zoom (5-60), 60 is normal. Different types of lens framing such as flip, upside down, telescopic effect, etc., are found in the values of 5 to 500,000. |
commands
|
Shows a complete list of commands; however, not all of them can be viewed due to the limitations of the screen. |
|
Changes game mode to chosen type. |
sizeref
|
Spawns the "Wasabi One" diver. Can be used as a size reference. Must be looking at terrain. |
fastbuild
|
|
unlock
|
|
lock
|
|
unlockall
|
Unlock all blueprints |
bobthebuilder
|
|
printbiome
|
|
vr
|
|
ency [NAME]
|
|
Teleports
biome [NAME]
|
|
warp [x] [y] [z]
|
|
batch [x] [y] [z]
|
|
warpme
|
Teleports the player to the Cyclops, a Seabase, or Lifepod 5 depending on which the player last entered. |
goto [NAME]
|
|
spawn
|
Respawns player a tiny distance away. Good for getting un-stuck. |
kill
|
Respawn instantly inside the lifepod with inventory intact. Useful as a "teleport" feature. Not recommended on Hardcore game setting. |
How to use
The console is an optional feature and is disabled by default. To activate it you need to press F3 and you'll see a checkbox ticked in the top left saying: "Disable Console". Press F8 to get a mouse cursor and uncheck the box to activate the console.
Once the console is enabled, press "Enter"/"~"/"Ø" / "Ö", depending on the keyboard, and type one of the commands above. Whenever you restart the game, you need to press one of the overlay keys first (e.g. F3) before pressing the console key
It is recommended to close all overlays before typing a command, as entering a number does change the game settings on some overlays (e.g. on the F3 overlay).
Also, some of the commands, like the BIOME command, do not work when the player is inside the Seamoth.
Examples:
- Add a Survival Knife to the player's inventory: ITEM KNIFE
- Add a Flashlight to the player's inventory: ITEM FLASHLIGHT
- Spawn two Stalkers: SPAWN STALKER 2
- Add five Titanium to the player's inventory: ITEM TITANIUM 5
Input box use
- Pressing "Enter"/"~"/"Ø" or "Ö" brings up an input box. This depends on country and keyboard layout.
- And press "Arrow Up" / "Arrows Down"
- This shows the previously entered commands.
- Click "Enter" to select chosen command.
List of spawnable creatures or items
Most known raw materials, vehicles and life forms are spawnable directly by their name.
For a complete list of spawnable items, click here.