Biomes (Subnautica): Difference between revisions
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* [[Koosh Zone]] (225m - 275m) |
* [[Koosh Zone]] (225m - 275m) |
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* [[Grand Reef]] (175m - 190m) |
* [[Grand Reef]] (175m - 190m) |
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* [[Floater Islands]] (Surface) |
* [[Floater Islands|Floater Islawnds]] (Surface) |
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=== Caves === |
=== Caves === |
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=== Mini-Biomes === |
=== Mini-Biomes === |
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* [[Lava Geyser]] |
* [[Lava Geyser]] |
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* Cheese land |
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==Map== |
==Map== |
Revision as of 22:14, 4 April 2015
Subnautica features a wide range of Biomes to explore and conquer. Biomes in Subnautica represent minature ecosystems. The word itself comes from the term Bioformation.
Subnautica uses a mix of hand crafted biomes and generated biome terrain. Terrain generation is done via maps.
Developer footage of Biome generation can be seen on a playlist from Russel Maekim's Youtube channel. He also sometimes livestreams his work on Twitch.
Biomes
- Safe Shallows (1m - 50m)
- Kelp Forest (25m - 150m)
- Grassy Plateaus (100m - 150m)
- Mushroom Forest (125m - 200m)
- Koosh Zone (225m - 275m)
- Grand Reef (175m - 190m)
- Floater Islawnds (Surface)
Caves
- Jelly Shroom Caves
- Safe Shallows Caves
- Lava Caves
- Kelp Forest Caves
- Spike Plant Caves
- Overgrown Caves
Experimental
Mini-Biomes
- Lava Geyser
- Cheese land
Map
The map is generated using three different maps: Biome Map, Heightmap, and Flow map.
The Biome Map shows differently colored zones, representing each biome.
Spoiler alert: For maps featuring precise coordinates, go to our Mapping Subnautica page.