Concept Art: Difference between revisions

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Image00.png|[[Water Filtration Machine]]
Image00.png|[[Water Filtration Machine]]
ReinforcedDivesuit.jpeg|[[Reinforced Dive Suit]]
ReinforcedDivesuit.jpeg|[[Reinforced Dive Suit]]
MobileVehicleBayConcept.jpeg|[[Mobile Vehicle Bay]]
Sea of Pillars from PAT.png|"Sea of Pillars" by Pat Presley
Sea of Pillars from PAT.png|"Sea of Pillars" by Pat Presley
Super Jet Streams from PAT.png|"Super Jet Streams" by Pat Presley
Super Jet Streams from PAT.png|"Super Jet Streams" by Pat Presley
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Pianist.jpeg|Scrapped creature "Pianist"
Pianist.jpeg|Scrapped creature "Pianist"
Snap.png|Scrapped creature "Snap"
Snap.png|Scrapped creature "Snap"
</gallery>
</gallery><gallery>

[[Category:Vehicles]]
</gallery>[[Category:Vehicles]]
[[Category:Biomes]]
[[Category:Biomes]]
[[Category:Life Forms]]
[[Category:Life Forms]]

Revision as of 18:31, 6 September 2016

A lot of Concept Art has been created and continues to be created by the developers for the game Subnautica. Cory Strader, who is employed as Art Director at Unknown Worlds Entertainment, has created most of the Concept Art. However many initial designs were also created by Pat Presley, who is a freelance artist known for his work on the Star Wars: The Clone Wars series.

Concept Art is made for future features of the games, although the designs are subject to change during the course of development. There are Concept Arts for biomes, vehicles, and life forms. Not everything that is shown in the Concept Art actually makes it into the game.

Biomes

Technology

Life forms