Fragments (Subnautica): Difference between revisions
(Fixed debugspawn item name for propulsion cannon) Tags: Visual edit apiedit |
m (Various fragments now have actual models instead of safes in Experimental Mode. SR, SG, and PC are all fragments that I saw a lot of that have models. There are probably more.) Tags: Visual edit apiedit |
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'''Fragments''' are broken pieces of advanced technology that can be analyzed by the [[Scanner]] to create [[Blueprints]]. They are found inside [[Wrecks]], and strewn across certain [[Biomes]] around the [[Aurora]]. Depending on the technology being analyzed, a different number of '''Fragments''' might be needed to form the blueprint. Scanning a '''Fragment''' that already has a complete blueprint will convert the '''Fragment''' into [[Titanium]]. |
'''Fragments''' are broken pieces of advanced technology that can be analyzed by the [[Scanner]] to create [[Blueprints]]. They are found inside [[Wrecks]], and strewn across certain [[Biomes]] around the [[Aurora]]. Depending on the technology being analyzed, a different number of '''Fragments''' might be needed to form the blueprint. Scanning a '''Fragment''' that already has a complete blueprint will convert the '''Fragment''' into [[Titanium]]. |
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In order to attain certain blueprints, like the one for the [[Floodlight]], the player has to scan the object in question, rather than a '''Fragment''' safe. Some of the objects, however, may be in a very bad condition or rusty, which makes them harder to recognize as '''Fragments'''. Almost all |
In order to attain certain blueprints, like the one for the [[Floodlight]], the player has to scan the object in question, rather than a '''Fragment''' safe. Some of the objects, however, may be in a very bad condition or rusty, which makes them harder to recognize as '''Fragments'''. Almost all '''Fragments''' appear as safes, notable exceptions to this are [[Seamoth]], [[Cyclops]], [[Seaglide]], [[Propulsion Cannon]], and [[Stasis Rifle]] '''Fragments''', which have actual models instead. |
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== '''Currently Available Fragments''' == |
== '''Currently Available Fragments''' == |
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[[Category:Features]] |
[[Category:Features]] |
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[[Category:In Development]] |
[[Category:In Development]] |
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[[Category:Experimental Mode]] |
Revision as of 02:19, 31 August 2016
Fragments are broken pieces of advanced technology that can be analyzed by the Scanner to create Blueprints. They are found inside Wrecks, and strewn across certain Biomes around the Aurora. Depending on the technology being analyzed, a different number of Fragments might be needed to form the blueprint. Scanning a Fragment that already has a complete blueprint will convert the Fragment into Titanium.
In order to attain certain blueprints, like the one for the Floodlight, the player has to scan the object in question, rather than a Fragment safe. Some of the objects, however, may be in a very bad condition or rusty, which makes them harder to recognize as Fragments. Almost all Fragments appear as safes, notable exceptions to this are Seamoth, Cyclops, Seaglide, Propulsion Cannon, and Stasis Rifle Fragments, which have actual models instead.
Currently Available Fragments
Currently in Development
Blueprint | DebugSpawn | # Fragments | Location | Tab |
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Transfuser | TransfuserFragment | - |
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- |
Gallery
Future Plans
- All Fragments will have real models, and will appear to be destroyed.
Trivia
- In the past, Fragments could be picked up and had to be researched using the Fragment Analyzer. This system was scrapped with the introduction of the Scanner.