Concept Art: Difference between revisions

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m (Then specify it as a fraction of the real thing lol)
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LostRiver_BonesField_V02b_lorez.jpg|[[Lost River]]'s "Bones Field"
LostRiver_BonesField_V02b_lorez.jpg|[[Lost River]]'s "Bones Field"
Lost River Concept Art.jpg|[[Lost River]] ''(unknown)''
Lost River Concept Art.jpg|[[Lost River]] ''(unknown)''
LostriverConcept1.png|[[Lost River]]'s "Tree Cove"
LostriverConcept1.png|[[Lost River]]'s "Ghost Tree Chamber"
LostriverConcept2.png|[[Lost River]] ''(unknown)''
LostriverConcept2.png|[[Lost River]] ''(unknown)''
Pat-presley-lostriver-ghostcanyon.jpg|[[Lost River]]'s "Ghost Canyon"
Pat-presley-lostriver-ghostcanyon.jpg|[[Lost River]]'s "Ghost Canyon"
LostriverConcept4.png|[[Lost River]]'s "Ghost Tree"
LostriverConcept4.png|[[Lost River]]'s "Tree Cove"
MushroomForestArtwork2.jpg|[[Mushroom Forest]]
MushroomForestArtwork2.jpg|[[Mushroom Forest]]
CoralReefZone 02 LowRes.jpg|[[Safe Shallows]]
CoralReefZone 02 LowRes.jpg|[[Safe Shallows]]

Revision as of 16:21, 30 August 2016

A lot of Concept Art has been created and continues to be created by the developers for the game Subnautica. Cory Strader, who is employed as Art Director at Unknown Worlds Entertainment, has created most of the Concept Art. However many initial designs were also created by Pat Presley, who is a freelance artist known for his work on the Star Wars: The Clone Wars series.

Concept Art is made for future features of the games, although the designs are subject to change during the course of development. There are Concept Arts for biomes, vehicles, and life forms. Not everything that is shown in the Concept Art actually makes it into the game.

Biomes

Technology

Life forms