Metal Salvage (Subnautica): Difference between revisions
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* [[Wrecks]]|acqired_from = Seabed|crafting = [[File:Titanium.png|30px|link=Titanium]] x4}} |
* [[Wrecks]]|acqired_from = Seabed|crafting = [[File:Titanium.png|30px|link=Titanium]] x4}} |
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'''Metal Salvage''' is a [[Raw Materials| |
'''Metal Salvage''' is a [[Raw Materials|raw material]] found on the seabed. |
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In the [[Kelp Forest]], it is picked up and gathered by [[Stalker]] |
In the [[Kelp Forest]], it is picked up and gathered by [[Stalker|Stalkers]]. |
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If the player holds one in his hand near a [[stalker|Stalker]], it will pick it up from the player's hand, taming the [[stalker|Stalker]] in the process. |
If the player holds one in his hand near a [[stalker|Stalker]], it will pick it up from the player's hand, taming the [[stalker|Stalker]] in the process. |
Revision as of 14:26, 21 August 2016
<infobox> <title source="title1"><default>Metal Salvage (Subnautica)</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:scrapmetal||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> Metal Salvage is a raw material found on the seabed. In the Kelp Forest, it is picked up and gathered by Stalkers. If the player holds one in his hand near a Stalker, it will pick it up from the player's hand, taming the Stalker in the process. It can be found in the following Biomes:
Uses In Crafting
Basic Materials
Data Bank Entry
Analysis confirms this wreckage is from the Aurora.
Outer layers of the material have oxidized, suggesting it has been heated to over 1200 Celsius. This pattern is consistent with hull disintegration during atmospheric entry. Inner layers contain enough residual titanium to be reclaimed at the fabricator.