Scanner Room (Subnautica): Difference between revisions

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{{Craftable|title1 = <center>Scanner Room|image4 = Scanner Room.png|tab = [[Seabases|Habitat Compartments]]|description = Scanner Room|hull_integrity = [[Hull Integrity|-1]]|acqired_from = [[Fragments]]|fragments = 4|perks = [[File:Camera Drone.png|30px|link=Camera Drone]] x2|item_id = <i>basemaproom}}<div style="text-align:justify;">
{{Craftable|title1 = <center>Scanner Room|image4 = Scanner Room.png|tab = [[Seabases|Habitat Compartments]]|description = Scanner Room|hull_integrity = [[Hull Integrity|-1 Units]]|acqired_from = [[Fragments]]|fragments = 3|perks = [[File:Camera Drone.png|30px|link=Camera Drone]] x2|item_id = <i>basemaproom|crafting = [[File:Enameled Glass.png|30px|link=Enameled Glass]] [[File:Computer Chip.png|30px|link=Computer Chip]] x2 [[File:Titanium.png|30px|link=Titanium]] x3}}<div style="text-align:justify;">
The '''Scanner Room '''is a [[Seabases|Seabase]] module.
The '''Scanner Room '''is a [[Seabases|Seabase]] module.



Revision as of 13:12, 29 July 2016

<infobox> <title source="title1"><default>Scanner Room (Subnautica)</default></title>

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<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:basemaproom||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>

The Scanner Room is a Seabase module.

It is constructed with the Habitat Builder, and is designed to map the terrain of Biomes using controllable Camera Drones to scan the environment and detect resources in its vicinity. These drones can be controlled manually.

HatchesReinforcements, and Windows as well as Living Walls, can be placed on the Scanner Room.

Four Upgrade Module slots can be found to the right of the camera drone panel, along with a mini-fabricator.

The player must find four fragments to unlock the Scanner Room's blueprint.

Recipe

Titanium.pngTitanium.pngTitanium.pngEnameled Glass.pngComputer Chip.pngItem Arrow.pngBuilder.pngItem Arrow.pngScanner Room.png

Uses

In order to use the Scanner Room, the player must go to the camera station, which activates the drones. After activating, the camera drones will be controllable, and can be used to swim around the environment and map the terrain. These drones have a maximum range of about 500 meters by default before losing connection. Additional drones can be built but only two can charge at the Scanner Room.

The scanner room will also scan for nearby resources, identifying them as red blips on the central hologram. The scanner can only search for one resource type at a time and can take some time, but the searching speed and range can be increased with the Scanner Room Range Upgrade. Furthermore, a HUD upgrade allows the player to see where the scanner has identified the resources in a similar fashion to signal devices.

Upgrades and Uses in Crafting

Gold.pngComputer Chip.pngItem Arrow.pngScanner Room.pngItem Arrow.pngScanner Room HUD Chip.png
Computer Chip.pngBattery.pngGlass.pngTitanium.pngItem Arrow.pngScanner Room.pngItem Arrow.pngCamera Drone.png
Quartz.pngComputer Chip.pngItem Arrow.pngScanner Room.pngItem Arrow.pngScanner Room Range Upgrade.png
Quartz.pngComputer Chip.pngItem Arrow.pngScanner Room.pngItem Arrow.pngScanner Room Speed Upgrade.png

Data Bank Entry

This advanced habitat module can transform a small outpost into a burgeoning science and exploration station.

  • Remotely controlled scouting drones scan the area at a range of 500m
  • A 3D display in the center of the room stores local topographical data
  • Wall-mounted camera feeds allow for live control of scouting drones
  • System can scan for and pinpoint particular materials
  • Upgrade console may be used to enhance the module's functions

Gallery


Videos

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