World Edge

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 <title source="title1">
   <default>World Edge</default>
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</image> <label>Category</label> <label>Type</label> <label>Depth Range</label> <label>Depth</label> <label>Temperature Range</label>

<label>Biome ID</label> <format> </format>

<label>Harvesting Nodes</label>

<label>goto ID</label> <format> </format>

<label>Coordinates</label> <group> <label>Point of Interest</label> </group> <label>Music</label> </infobox>

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Warning. Entering ecological dead zone. The prospect for survival is fast approaching zero.

― PDA

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The World Edge is a biome that serves as the border of Sector Zero’s map, encompassing the perimeter of the landmass. Though it surrounds the entirety of the map, the player normally enters the biome through the Lilypad Islands, either of the Arctic regions, and the Tree Spires, unlike the Crater Edge which can be entered through any given direction.


Description

The World Edge is an annular region surrounding Sector Zero. Like the Crater Edge, it is absent of life. The rocky, barren terrain bleeds into its neighboring biomes, forming steep plateaus and cliffs. When the player exceeds 8192 meters in any given direction relative to the origin of the world, they will be teleported back to the aforementioned origin.

Several Large Resource Deposits can be found throughout the World Edge.

Water Void

The Water Void is open ocean, and the outer extension of the World Edge. Three Void Chelicerate Leviathans inhabit the area. They behave similarly to the three Adult Ghost Leviathans found in the Crater Edge, in which one spawns every 30 seconds once the player enters the biome. The Void Chelicerates will pursue the player for as long as they remain in the Water Void and World Edge. Once the player leaves the biome, the leviathans will abandon their chase.

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|-| Resources=

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Gallery

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