World Edge

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This article contains information that is updated for the latest Experimental Version of Subnautica. Players using stable mode may find this information inaccurate.


<infobox layout="stacked">

 <title source="title1">
   <default>World Edge</default>
 </title>
 <image source="image1">

</image> <label>Category</label> <label>Type</label> <label>Depth Range</label> <label>Depth</label> <label>Temperature Range</label>

<label>Biome ID</label> <format> </format>

<label>Harvesting Nodes</label>

<label>goto ID</label> <format> </format>

<label>Coordinates</label> <group> <label>Point of Interest</label> </group> <label>Music</label> </infobox> The World Edge is a biome that serves as the border of Sector Zero’s map, encapsulating the perimeter of the landmass. Though it surrounds the entirety of the map, the player normally enters the biome through the Lilypad Islands, either of the Arctic regions, and the Tree Spires, unlike the Crater Edge which can be entered through any given direction.

Description

The World Edge is open ocean surrounding Sector Zero. Like the Crater Edge, it is absent of life, with the exception of three Void Chelicerate Leviathans inhabiting the area. The three Void Chelicerates in the biome act in a similar way to the three Adult Ghost Leviathans found in the Crater Edge, in that one spawns when the player enters the biome, a second one after thirty seconds, and a third and final one after another thirty seconds.

When the player exceeds 8192 meters in any given direction relative to the origin of the world, they will be teleported back to the aforementioned origin.

<tabber> Fauna =

</tabber>

Gallery

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