World Edge

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Revision as of 01:49, 5 August 2020 by GitErDid (talk | contribs) (described as a biome, not a vague perimeter section.)

<infobox layout="stacked">

 <title source="title1">
   <default>World Edge</default>
 </title>
 <image source="image1">

</image> <label>Category</label> <label>Type</label> <label>Depth Range</label> <label>Depth</label> <label>Temperature Range</label>

<label>Biome ID</label> <format> </format>

<label>Harvesting Nodes</label>

<label>goto ID</label> <format> </format>

<label>Coordinates</label> <group> <label>Point of Interest</label> </group> <label>Music</label> </infobox> The World Edge is a Biome that serves as the border of Sector Zero’s map, encapsulating the perimeter of the landmass. Though it surrounds the entirety of the map, the player normally enters the biome through the Lilypad Islands, either of the Arctic regions, and the Tree Spires, unlike the Crater Edge from Subnautica which can be entered through any given direction.

Description

The World Edge is open ocean surrounding Sector Zero. Like the Crater Edge, it is absent of life, with the exception of three Chelicerate Leviathans inhabiting the area.

When the player exceeds 8192 meters in any given direction relative to the origin of the world, they will be teleported back to the aforementioned origin.

<tabber> Fauna =

</tabber>

Gallery

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