Mercury II
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<infobox layout="stacked">
<title source="title1"> <default>Mercury II</default> </title> <image source="image1">
</image> <label>Category</label> <label>Type</label> <label>Depth Range</label> <label>Depth</label> <label>Temperature Range</label>
<label>Biome ID</label> <format> </format><label>Harvesting Nodes</label>
<label>goto ID</label> <format>- {{#explode:crashedship1 crashedship2 crashedship3||0}}
- {{#explode:crashedship1 crashedship2 crashedship3||1}}
- {{#explode:crashedship1 crashedship2 crashedship3||2}}
- {{#explode:crashedship1 crashedship2 crashedship3||3}}
<label>Coordinates</label> <group> <label>Point of Interest</label> </group> <label>Music</label> </infobox> Mercury II was a human spacecraft that belonged to the Sol Trans-gov that crashed on Planet 4546B. Its wreckage is broken into three sections, with the largest of the three ending up on a downward slope bordering the Purple Vents, Lilypad Islands and Tree Spires, the second-largest in the Lilypad Islands, and the smallest at the edge of the Purple Vents over a crevasse. A Laser Cutter is needed to explore most of the ship's areas, as well as Propulsion Cannon for an optional room in the two main segments. When inside any of the wreckage, the speed of the player will be significantly decreased.
Story
According to the Favro boards, Mercury II is intended to be somewhere between 30 to 100 years old (most likely 30 based on the P.R.A.W.N. suit mark III fragments) to support the immense amount of rusting and vegetation.[1]
Located within the walls of all 3 segments are sealed cases that contain fragments to the Parallel Processing Unit. They require a Laser Cutter to gain access.
Various crew logs can be found with bits of the backstory - several of which imply that, like the Aurora and Degasi, the Mercury II was shot down by the Quarantine Enforcement Platform and later destroyed on attempted take off.
Stern Wreck


Detecting stern of an astronautical Sol Transgov vessel nearby. Vessel name: Mercury II. Inoperative.
― PDA

The stern of Mercury II can be found at a depth of around 100m at the edge of the Purple Vents and Tree Spires, 400m southeast of the Delta Island dock beacon. A Laser Cutter is needed to explore most of the rooms. Spinefish can be found here.
The player can find two Power Cells, three Batteries, two Disinfected Water and two Nutrient Blocks in supply crates scattered inside the wreckage.
Engine Room
In the engine room, a Parallel Processing Unit fragment can be found behind a panel on one of the engine sections. A Laser Cutter is needed in order to access the room, as well as to extract another Parallel Processing Unit fragment found to the southeast of the engines, below an Oxygen Plant.
Ship Crew Log 2 Room
A Reactor Rod inside a sealed supply crate can be found in a room blocked by debris that can be accesed by going to the right throgh a hole or by using a Propulsion Cannon to move the debris out of the way.
<tabber> Resources=
|-| Fauna=
|-| Flora=
|-| Coral=
|-| Fragments=
|-| Scannables=
|-| Others=
- Battery
- Copper Wire
- Disinfected Water
- Nutrient Block
- Power Cell
- Reactor Rod
- Titanium Ingot
- Wiring Kit
</tabber>
Databank Entries
<tabber> Glowing Picnic - Yasmine= (No target detected)
|-| Thruster Repair - Stefanos= (No target detected)
</tabber>
Bow Wreck


Detecting bow of an astronautical Sol Transgov vessel nearby. Vessel name: Mercury II. Inoperative.
― PDA

The bow of the ship can be found at a depth of around 250m in the Lilypad Islands, in an area surrounded by Squidsharks. Plenty of Red Feather Fish can be found inside, as well as Lily Pad Roots growing through parts of the wreck.
Nuclear Reactor Area
Accesed through a doorway located in the northeastern side of the wreck or further south through a hole at the top of the wreck. A sealed door immediately to the right of the northern entrance leads to the Alien Containment Room. The stairs in front of the entrance doorway lead to a room with a Wiring Kit and a Power Cell inside supply crates.
Two Reactor Rods can be found in this area. One is close to a rusted Nuclear Reactor, and another one in a room blocked by debris that can be removed with a Propulsion Cannon or accessed through a vent in the Alien Containment Room. A sealed Parallel Processing Unit fragment is found in the latter room as well.
The room directly above the blocked-off room contains a sealed supply crate with Synthetic Fibers in it.
Alien Containment Room
North from the center of the room, there's an Alien Containment. Right next to the Alien Containment there's a vent leading to the Crew Quarters.
On the second floor, there's a sealed door to the south that contains Chinese Potatoes, and Exterior Growbeds to scan. This room also contains the vent that leads to the blocked off room found in the Nuclear Reactor area. There's another sealed door to the northwest, next to an Oxygen Plant, that leads to the P.R.A.W.N. Bay.
On the third floor, to the south, there's a doorway leading to the Bridge.
Bridge
The ship's bridge can be seen from the very front of the ship wreck outside, identified by a large window. It is accessed by going up and south from the room with the Alien Containment, or by going through a vent from the ceiling of the cafeteria. It has a Jukebox Disk in it as well as a Parallel Processing Unit fragment.
P.R.A.W.N. Bay
A large room housing two damaged Prawn Suits, accessed by cutting through the sealed door above the containment tank in the Alien Containment room, and the two large ports in the side of the room. Right outside the port there's another damaged Prawn Suit. re Two Reactor Rods can be found in sealed supply crates in this room. There's a hole in the middle of the room leading to the Crew Quarters.
Crew Quarters
This area can be accessed from the P.R.A.W.N. bay by swimming through a hole in the center of the room. The area consists of the ship's cafeteria and a series of dormitories. One of the bunk beds in the dormitories contains a Reinforced Dive Suit.
In the cafeteria there's a Water Filtration Machine to be scanned, three supply crates each containing one Disinfected Water and one Nutrient Block, and a vent leading to the Bridge. A Parallel Processing Unit fragment can be scanned here as well.
<tabber> Resources=
|-| Fauna=
|-| Flora=
|-| Fragments=
- Parallel Processing Unit Fragments
- Reinforced Dive Suit Fragment
- Prawn Suit Fragments
- Prawn Suit Drill Arm Fragments
|-| Scannables=
- Alien Containment
- Desk
- Command Chair
- Nuclear Reactor
- Nuclear Waste Disposal
- Single Wall Shelf
- Swivel Chair
- Water Filtration Machine
|-| Others=
- Battery
- Chinese Potato
- Copper Wire
- Depleted Reactor Rod
- Disinfected Water
- Nutrient Block
- Power Cell
- Reactor Rod
- Rockit Gaming - Subnautic Stimulus
- Synthetic Fibers
- Wiring Kit
</tabber>
Databank Entries
<tabber> Captain Badass - Diana= (No target detected)
|-| Trusting My Instincts - Diana= (No target detected)
|-| Emergency Takeoff - Diana= (No target detected)
|-| Aliens!? - Elliot= (No target detected)
|-| I miss my family - Elliot= (No target detected)
|-| Thruster Damage - Stefanos= (No target detected)
|-| Accounting of the Mercury II Crash - Yasmine= (No target detected)
|-| </tabber>
Detached Thruster
The smallest fragment is a detached thruster unit. It is located over a crevasse at the edge of Purple Vents and Lilypad Islands, 1000m southeast of the Lifepod and 600m East of the Delta Station Dock, at 150m depth. A couple of Cryptosuchus are found nearby, complicating any attempt at entry. The Deep Purple Vents are just below, with a tunnel leading straight to Crystal Caves.
The segment has just two rooms. The player can find a Reactor Rod inside a sealed crate and a Jukebox Disk on the floor. A Parallel Processing Unit fragment can be scanned by cutting through a panel in the second room.
<tabber> Fragments=
|-| Scannables=
|-| Others=
</tabber>
Gallery
<tabber> Mercury II Stern = <tabber> Exterior=
|-| Interior=
</tabber> |-| Mercury II Bow = <tabber> Exterior=
|-| Interior=
</tabber> |-| Mercury II Thruster= <tabber> Exterior=
|-| Interior=
</tabber> |-| Concept Art=
</tabber>