Pipes (Below Zero)
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This seems new This article contains information that is updated for the latest Experimental Version of Subnautica: Below Zero. Players using stable mode may find this information inaccurate. |
Pipe= <infobox>
<title source="title1"> <default>Pipes (Below Zero)</default> </title> <group layout="horizontal"> </group> <image source="image1"></image> <label>Category</label> <label>Sub-Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Source</label> <label>Acquired From</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Scannables Location</label> <label>Coordinates</label> <label>Perks</label> <label>Attribute</label> <label>Drops</label> <label>Incubation</label> <label>Bioreactor Value Per Slot</label> <label>Bioreactor Energy</label> <label>Debug ID</label> <format> </format> <group layout="horizontal"> <label>BODY HEAT</label> <label>HEALTH</label> <label>FOOD</label> <label>H2O</label> <label>O2</label> </group> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug ID</label> <format>{{{debugspawn2}}}</format> <image source="image3"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"> </image> <label>Location</label> </group> </infobox> |-| Base Pump= <infobox> <title source="title1"> <default>Pipes (Below Zero)</default> </title> <group layout="horizontal"> </group> <image source="image1"> </image> <label>Category</label> <label>Sub-Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Source</label> <label>Acquired From</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Scannables Location</label> <label>Coordinates</label> <label>Perks</label> <label>Attribute</label> <label>Drops</label> <label>Incubation</label> <label>Bioreactor Value Per Slot</label> <label>Bioreactor Energy</label> <label>Debug ID</label> <format>
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- {{#explode:pipesurfacefloater||0}}
- {{#explode:pipesurfacefloater||1}}
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Pipes and the Floating Air Pumps are crafted by using the Fabricator. They allow the player to pump Oxygen from the surface.
The Base-attached Air Pump can be constructed using the Habitat Builder, which allows the player to pump Oxygen from a Seabase instead of the surface. This may be a more preferable choice for areas too deep to use the Floating Air Pump.
Note that the function of pipes and air pumps is not to supply a base with oxygen, but to create a location underwater where breathable air is accessible to the player. Pipes cannot supply a base with oxygen.
Usage
Pipes allow the player to create a network of interconnected Pipes with readily available Oxygen underwater.
The Base-attached Air Pump pumps Oxygen through Pipes from a Seabase without the need to place Pipes at the surface.
A Pipe must be connected to an Air Pump in order to carry oxygen. A player's Standard O₂ Tank will start filling once they swim near an active Pipe.
How to Use
- Place a Floating Air Pump above the water.
- Connect a Pipe to the Floating Air Pump. The Pipe will be shown at the end of the first Pipe.
- The Base-attached Air Pump can be placed on a Seabase to pump oxygen through Pipes without having to place Pipes at/from the water surface.
- If the player swims near the end of a Pipe, their air tank will automatically acquire oxygen.
Recipe
The blueprint for the Pipe is unlocked by crafting a Standard O₂ Tank. It is crafted in the Fabricator.

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The blueprint for the Floating Air Pump is unlocked by crafting a Standard O₂ Tank. It is crafted in the Fabricator.

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The blueprint for the Base-attached Air Pump is unlocked by crafting a Standard O₂ Tank. It is crafted with the Habitat Builder.

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Databank Entry
Air Pumps |
<poem>Air pumps can be used to pipe breathable air to a remote location. - The base-attached air pump can be built at a compatible habitat, and will source oxygen directly from the habitat's oxygen generator |
Source: Unlocked by default |
Trivia
- The Databank Entry image for the Floating Air Pump displays an incorrect representation of diatomic oxygen, showing it with five valence electrons on each oxygen atom and a single bond between the two, when there should only be four valence electrons on each and a double bond between the two oxygen atoms.
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