Dialogue (Below Zero)
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This seems new This article contains information that is updated for the latest Experimental Version of Subnautica. Players using stable mode may find this information inaccurate. |
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Read at own risk This article contains unmarked spoilers. Players new to the game would want to avoid or be cautious toward this article. |
This article is about Dialogue (Below Zero) in Subnautica. For the related article on the Below Zero Wiki, see Dialogue (Below Zero). |
Dialogue, in-game, is the act of someone (or something) talking. In Subnautica: Below Zero, there are many times where Dialogue will occur.
Below is a list of all Dialogue that can occur in-game.
Standard Dialogue
Actions | Dialogue | |
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Low on Oxygen | "PDA: 30 seconds of oxygen remaining." |
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When Oxygen is almost depleted | "(beep) Oxygen." |
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Dangerous Weather | "PDA: Dangerous weather approaching, seek shelter." |
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Hunger reaches 20 | "Calorie intake recommended" |
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Hunger reaches 10 | "Emergency, starvation imminent. Seek calorie intake immediately." |
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H2O reaches 20 | "Seek fluid intake." |
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H2O reaches 10 | "Seek fluid intake immediately" |
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Body Heat reaches 20 | "Hypothermia imminent." |
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A Vital Sign Reaches Normal | PDA: Vital signs stabilizing. |
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Picking up the Habitat Builder for the first time | "PDA: Adding emergency shelter blueprints." |
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Scanning Seatruck fragments for the first time. | "PDA: Your chance of survival would be increased by constructing an under water vehicle." |
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First interaction with Sea Monkey. | "ROBIN: Some of the wildlife down here is very... grabby." |
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Passing 100m without a Rebreather | PDA: Warning: Passing 100 meters. Oxygen efficiency decreased. |
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Passing 200m without a Rebreather | PDA: Warning: Passing 200 meters. Oxygen efficiency greatly decreased. |
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Building a Vehicle in Shallow Water | PDA: Cannot build here; must be constructed in deeper water. |
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Unlocking a Blueprint | PDA: New blueprint synthesized |
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Scanning a New Creature | PDA: New creature discovered |
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Powering a Base | HABITAT: Power restored. All primary systems online. |
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Entering an Unpowered Habitat | HABITAT: Warning, emergency power only. |
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Entering a Habitat | HABITAT: Welcome aboard captain |
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A Breach Forms | HABITAT: Hull breach detected. |
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All Breaches are Repaired | HABITAT: Hull integrity restored. Draining systems initiated. |
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Habitat Loses Power | HABITAT: Warning: Emergency power only. Oxygen production offline. |
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Entering a Seatruck | SEATRUCK: Welcome aboard captain. |
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Seatruck Reaches Crush Depth | SEATRUCK: WARNING: Approaching crush depth of {Crush Depth} meters. Hull damage imminent! Ascend ASAP!" |
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Entering A Prawn Suit | PRAWN: Welcome aboard captain. |
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Prawn Suit Loses Power | PRAWN: Warning: Emergency power only. Oxygen production offline. |
PDA Messages
Actions | Dialogue | |
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Entering the Lilypad Islands | PDA: There is a large anomalous mass of rock that has broken away and risen above the surrounding terrain |
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Building a Snowfox | PDA: This vehicle lets you zip around on snowy surfaces, just like they did back in the snowfox derby of 2342. |
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Picking up a Ribbon Plant | PDA: Ribbon plants contain electrolytic materials that can be used in energy storage. |
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Building a Snowfox Hoverpad | PDA: The Snowfox hoverpad will allow you to build, repair and customize the Snowfox. Now your vehicle can look foxier than ever! |
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Building a Prawn Suit | PDA: The Exosuit facilitates mobility in high-pressure and zero-gravity environments, turning the wearer into a bipedal mechanical rock puncher — rock grub ingestion not required. |
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Building a Seatruck | PDA: The seatruck is a modular aquatic navigation vehicle. For fun and function, additional modules can be attached to the back of the main cabin — or detached to evade predators. |
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Building a Cold Suit | PDA: Made of tightly-knit kevlar microfiber and insulated with an alpine yoke around the neck and shoulders, the Cold Sult is designed to delay the onset of hypothermia. |
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Building a Thumper | PDA: Used by miners and researchers to explore perilous environments, the thumper creates a steady source of noise that might repel unwanted creatures by amplifying collision soundwaves. |
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Building a Habitat Builder | PDA: With the builder tool, you can construct seabases from raw materials. Advising against exploring a frozen water continent without a base. No bed, no storage, no place to put a fabricator module, no fun. |
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Building a Seaglide | PDA: The seaglide is a personal transportation device used for high-speed free diving Contains a built-in light and map. |
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Building a Jukebox | PDA: The jukebox lets you listen to music in your base. No one said survival couldn't be funky. |
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Building an Alien Containment | PDA: An aquarium just for looks, or your own personal sushi factory. You decide. |
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Building a Scanner Room | PDA: A scanner room will allow you to survey the surrounding region for anomalies and rare resources like copper and aluminum oxide. And titanium, if you need help finding it. For whatever reason. |
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Building a Battery Charger | PDA: Finally, a device that can put to good use those rechargeables lost to the back of catch-all drawer |
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Building a Coffee Vending Machine | PDA: Ah, the sweet scent of dirty bean water. |
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Building an Exterior Growbed | PDA: The growbed lets you grow plants and vegetables, providing flavourful options for evading scurvy. |
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Building a Standard O₂ Tank | PDA: The standard oxygen tank can be upgraded for deluxe and VIP breathing. |
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Building a Rebreather | PDA: The rebreather facilitates extensive free-diving by recycling air more efficiently at significant depths. Breathe the freedom. |
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Building an Air Bladder | PDA: If you are tired of hearing the word "oxygen," the Air Bladder provides a significant upward thrust to help you get to air faster. |
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Building a Pathfinder Tool | PDA: The pathfinder tool emits a sequence of way-markers to mark pathways and aid navigation in both land and aquatic environments. |
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Acquiring a Flare | PDA: The flare emits flames through the combustion of potassium nitrate and aluminium. Can be used to repel predators. |
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Building a Laser Cutter | PDA: The laser cutter has many uses-- most of them laser-cutting. Use to open sealed doors and storage containers, and cut through ice bubbles, for an additional source of oxygen. |
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Building a Control Room | PDA: In the control room, you can change base lighting and colors, rename your base, and see information about power and structural integrity. But not the integrity of societal power structures. |
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Scanning a Ventgarden | PDA: The Vent Garden harvests geothermal energy to nurture the life that grows within. |
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Entering the Crystal Caves | PDA: Proceed with caution. A leviathan class creature is near. |
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Building a Spy Pengling | PDA: Without Spy Penglings, scientists may have never discovered that Penglings incubate their eggs in small cave burrows, often alongside Thermal Lily roots. |
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Building a Tether Tool | PDA: The tether tool facilitates instant travel to a paired seatruck teleportation module. lon aube required for use. |
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Building a Mineral Detector | PDA: The mineral detector can sniff out raw materials, potentially saving you hundreds of hours of searching. |
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Building a Headlamp | PDA: The headlamp comes with advanced weather-resistant strap that can withstand volcanic heat or an ice age blizzard. A perpetual, hands free light source in even the darkest environments. |
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Acquiring an Ion Cube | PDA: Enough energy to equal a small nuclear detonation, stabilized and contained in a small cube. An ancient Architect invention, lon cubes can be used to power several alien devices. |
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Entering the Tree Spires | PDA: Rising temperatures detected in mineral-rich fissure below. |
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Entering the Thermal Spires | PDA: Mineral-rich crevices detected below. Geothermal activity detected. Caution advised. |
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Acquiring a Beacon | PDA: Use beacons to mark traversed territory. Now with surface support. Use your Xenoworx PDA to show or hide the signals of your choice. |
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Approaching the Caldera in the East Arctic | PDA: Inactive volcano detected nearby. |
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Approaching the Large Iceberg in the East Arctic | PDA: Moulin in nearby iceberg detected: a hollow chamber typically formed by glacial melt. |
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Approaching the Large Iceberg in the West Arctic | PDA: Hollow chamber in iceberg interior detected. |
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Crafting a Booster Tank | PDA: Equipped with only a booster tank, Dr. Felicity Aman once escaped the underwater acid tentacle forest on planet Alpha671. |
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Approaching the Stern Wreck of the Mercury II | PDA: Detecting stern of an astronautical Sol Transgov vessel nearby. Vessel name: Mercury II. Inoperative. |
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Approaching the Bow Wreck of the Mercury II | PDA: Detecting bow of an astronautical Sol Transgov vessel nearby. Vessel name: Mercury II. Inoperative. |
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Entering the Deep Purple Vents | PDA: Significant geothermal activity detected below. Beware of high pressure and temperatures. |
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Acquiring a Water Purification Tablet | PDA: Combined with a frozen water source, water purification tablets can create drinkable water as you explore the snowy surface. |
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Building a Recyclotron | PDA: This alien technology allows for the recycling of natural resource components without rinsing and sorting them into bins first. |
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Approaching a Tree Spire | PDA: The nearby spires are substantial thermal vent structures, hospitable to coral formation. |
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Building a Aromatherapy Lamp | PDA: The aromatherapy lamp by Quasico can reproduce over seventeen thousand natural scents captured from hundreds of worlds. |
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Building a Executive Toy | PDA: The antigravity pendulum of this executive meditation tool spins indefinitely by conserving momentum and recycling energy. |
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Acquiring a Thermos | PDA: A refillable flask to store dispensed contents from the coffee machine. Or tea. Or any other hot drinkable liquids you may find. |
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Crafting a Spicy Fruit Salad | PDA: Fruit salad does not traditionally involve leaves, but at least it is nutritious and warming. |
Arrival
Sanctuary
The Island
Dialogue | |||||||||
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"PDA: Alterra beacon signature detected. Unique identifier: "Delta Station Dock"" | ||||||||
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"VOICE: This is a recorded message. If you can hear this, you're trespassing. If you know what's good for you, you'll get the hell out of here." | ||||||||
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"MARGUERIT: Stop right there, Alterra, you're out of bounds.
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"AL-AN: In the future, I hope you will avoid contact with the woman in the exosuit.
Δ Base
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Follow Maida!
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"PILOT: Didn't I tell you to stay away?
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"MARGUERIT: I told you to stay off my land.
Spy Penglings
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Leviathan-Class Lifeform
Dialogue | |
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"PDA: Warning: Detecting a leviathan-class lifeform nearby.
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Architect Vessel
Dialogue | |||||||||||||||||||||||||||
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"AL-AN: This is useful.
Artic Spires Cache
Deep Lilypads Cache
Two Down, One to Go
Crystal Castle Cache
Sufficient Data
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Finding Ω Labs
Dialogue | |
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"PDA: There is a large mass of earth breaching the surface nearby." |
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"AL-AN: This installation looks like a laboratory. But it has been destroyed.
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Fabrication Facility
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"AL-AN: I sense the presence of a substantial facility in the area. Unable to identify." First Arrival
New Body, Same Mind
Fabrication Ready
Preparations
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Artifacts Signals
Actions | Dialogue | |
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First Artifact Signal | AL-An: I have determined the location of some important technology. I implore you to investigate. Robin: Will this help us build you a body? |
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Second Artifact Signal | AL-AN: I have been able to sense the location of an important artifact. I will share its coordinates so you can look into it. Robin: Got it. |
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Third Artifact Signal | AL-AN:Robin, I have something important to share. Robin: Another artifact. |
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Fourth Artifact Signal | AL-AN: I am picking up the signature of an important item belonging to my people. I will share its location. Robin: Okay. |
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Fifth Artifact Signal | AL-AN: I have detected an energy signature of some strength. I am not sure what it is for. Robin: Go ahead and share it. Can't hurt. |
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Sixth Artifact Signal | AL-AN: Robin? I have found the location of another artifact. Robin: Good. I really hope this one tells us something we need. |
Finding Artifacts
Actions | Dialogue | |
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Finding an Artifact | AL-AN: What you found is more than just an artifact. It will help me follow the traces my people left on this planet. Robin: I'm glad I could help. |
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Finding a Second Artifact | AL-AN: It is both reassuring and unsettling to rediscover this site after being in storage for so long. My connection to the network grows stronger, however slightly. I hope you will continue to search for more of these. |
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Finding a Third Artifact | AL-AN: Another site found. Perhaps its data will tell me something useful. |
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Finding a Fourth Artifact | AL-AN: The artifact you found contains traces of information suggesting what has become of my people. |
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Finding a Fifth Artifact | AL-AN: This artifact could provide useful information. Processing. |
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Finding a Sixth Artifact | AL-AN: With this artifact, I am again able to trace the imprint of my people. They survived for a time but then their presence becomes faint. |
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Finding a Seventh Artifact | AL-AN: This site is one of some significance. Its data will assist us on our quest. |
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Finding an Eighth Artifact | AL-AN: Another site found, but I cannot yet tell whether the others survived. Still, it holds valuable information. I hope you will find more. |
Scanning Artifacts
Actions | Dialogue | |||
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Scanning an Artifact | AL-AN: How do your people communicate if you are not networked? Robin: What do you mean? We just talk to each other.
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Scanning a Second Artifact | AL-AN: How do humans function with such a fallible and inferior body? Robin: Excuse you, my body is anything but inferior. I work hard for my body to be able to do what it does.
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Scanning a Third Artifact | AL-AN: How do humans cope with the loss of memories? Robin: Like forgetting someone's birthday? I don't know. It just happens.
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Scanning a Fourth Artifact | AL-AN: Our searches have been useful, but ultimately, I have no definitive evidence as to the fate of my people. The network I hoped to rejoin may no longer exist. I cannot feel it. Robin: There could be a million reasons for that. Like... what if the network had a system update? They're on version 2001.4 and you're still on version 14.2.
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Al-An Aside Dialogue
Actions | Dialogue | |
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Sleep while Al-An is in your head | AL-AN: What happens as you are sleeping? I was being pulled from illogical world to illogical world with you at the center of them all.
Robin: I was dreaming. The brain processes in mysterious ways when we sleep. AL-AN: Does it serve a purpose? It was such disorienting and fragmented thought. Random images and sensations. Robin: No one is completely sure what it does. There are theories. But every human dreams. Many other mammals, too. AL-AN: Is it enjoyable? Robin: It can be. We can experience impossible joy and also impossible terror in dreams. Sometimes I can fly. Sometimes I call out to Sam, and can't reach her. Sometimes, I am in my underwear, defending my doctoral thesis. It's a mixed bag. AL-AN: (draft) Your biofeedback indicates that flying is the most enjoyable dream. I therefore hope you have more of those. Mainly for my own safety. |
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Play a track on a Jukebox while Al-An is in your head | AL-AN: What is the purpose of this device?
Robin: It plays music so that I have something to listen to. AL-AN: What is music? I can detect certain patterns within it. Is it mathematical? An instrument of science? Does it help with your research? Robin: It does! Just not in the way you're probably thinking. Music and math are strongly related. Rhythm is math. Harmonies can be math. But music as a whole is more than that. We experience it on an emotional level. AL-AN: I sense it has an impact on your pulse and breathing. It makes you move differently. Humans are controlled by music? Robin: We make music, and we are moved by it. Not everything is about control, Alan. |
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Hatch a Trivalve and pick it up while Al-An is in your head | AL-AN: We also keep various creatures as pets.
Robin: Really? How does a species that uses the genes and bodies of other creatures view pets? AL-AN: They are curiosities that bring some sense of presence and energy. They are also test subjects to be evaluated for potential genetic enhancements. Robin: That's not a pet Al-an...that's a data point. Like you said, it's literally a test subject. AL-AN: You do not think they can be both? Robin: There's a distinction. Pets are something that you care for simply for the pleasure of doing so. AL-AN: Would humans consider me to be your pet? Robin: No, I said "pleasure," Alan. This is more like a job. AL-AN: Where I come from, you might be a pet. Robin: I find that thouroughly disturbing. |