Module:Recipe/SN

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< Module:Recipe
Revision as of 23:13, 18 May 2021 by SlyAceZeta (talk | contribs) (Testing new recipe data module)
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This module contains all recipe information for every item in Subnautica. This data is used in Module:Recipe to output recipes on pages.

Each in-game item is represented by an Lua table object. The syntax for each object is below. All parameters are optional except name.

	["spawnID"] = {
		name = "Item Name",			-- the in-game name of the item
		energy = #,					-- the amount of energy the item adds to the Bioreactor
		nuclear = #,				-- the amount of energy the item adds to the Nuclear Reactor
		icon = {
			size = "1x1",			-- "1x1", "1x2", "2x2", "3x3", "3x2", "2x3", "4x4"
			bg = "default",			-- "default", "aquatic plant", "land plant", "prawn arm"
			file = "Item Name"		-- if the transparent icon is not at "Item Name Icon.png"
		},
		image = "File Name.png",	-- the direct file name if a transparent icon does not exist
		machine = "spawnID",		-- the machine the item is crafted or obtained through
		recipe = {
			{ "spawnID", # },
			{ "spawnID", # }
		},
		original = "spawnID",		-- if the item is made as part of a different item's recipe
		additional = {				-- if the item's recipe also makes other items
			{ "spawnID", # },
			{ "spawnID", # }
		},
		quantity = #		 		-- if more than one of the item is made at the same time
	},

return {
	["Standard O₂ Tank"] = {
		machine = "Fabricator",
		items = {
			["Titanium"] = 3
		}
	},
	["High Capacity O₂ Tank"] = {
		machine = "Fabricator",
		items = {
			["Standard O₂ Tank"] = 1,
			["Glass"] = 2,
			["Titanium"] = 4,
			["Silver Ore"] = 1
		}
	},
	["Radiation Suit"] = {
		machine = "Fabricator",
		items = {
			["Fiber Mesh"] = 2,
			["Lead"] = 2
		},
		products = {"Radiation Gloves", "Radiation Helmet"}
	}
}