Kelp Forest
<infobox layout="stacked">
<title source="title1"> <default>Kelp Forest</default> </title> <image source="image1">
</image> <label>Tab</label> <label>Type</label> <label>Biome</label> <label>Depth Range</label> <label>Temperature Range</label> <label>Biome ID</label> <label>Harvesting Nodes</label> <label>goto ID</label> <label>Coordinates</label> <label>Base ID</label> <group> <label>Point of Interest</label> <label>Music</label> </group> </infobox>


Life on this planet grows in unusually distinct and diverse ecological biomes. Further study recommended. File:KelpForestIntro.ogg
― PDA, Dialogue

Kelp Forests are one of the most diverse biomes due to the range of fauna and flora that make their home in these biomes. These biomes are characterized by the abundance of Creepvines, and possesses a distinct greenish hue in the water.
Description
The Kelp Forest is one of the most productive and dynamic ecosystems on Planet 4546B. It is also the primary home of Stalkers.
It is located at medium-shallow depths, and is home to mostly passive life forms, with the only exceptions being Stalkers and Drooping Stingers. The seabed is mostly mossy and sandy, with the terrain being comprised of grassy knolls and arches, which sometimes shows entrances to small cavern systems. There are also many canyons to be found in these forests. There is a lot of decorative flora on the sandy, grassy bottom.
Materials
Most of the raw materials found here are at medium-level depths, with many harvesting nodes such as Limestone and Sandstone. The Creepvine Seed Clusters, found on some Creepvines, not only provide light and beautiful night time scenery, but are also crucial ingredients for making Lubricant and Silicone Rubber.
There are currently five Kelp Forests on the map, some containing wrecks or a destroyed lifepod, or even both.
A lot of metal salvage can be found here due to the Stalkers' gathering behavior.
Dense Kelp Forest
As forest gets deeper it becomes denser and transitions into the Dense Kelp Forest. Here, the water hue possesses a darker shade of green than the normal Kelp Forest. Stalkers tend to gather metal salvage here and Mesmers may come out of nearby caves to lure the player in.
<tabber> Resources=
- Brain Coral Sample
- Copper Ore
- Coral Tube Sample
- Creepvine Sample
- Creepvine Seed Cluster
- Gold
- Lead
- Metal Salvage
- Salt Deposit
- Silver Ore
- Stalker Egg
- Stalker Teeth
- Titanium
|-| Fauna=
|-| Flora=
|-| Corals=
|-| Fragments=
</tabber>
Gallery
<tabber> Screenshots=
An entrance to the Kelp Forest Caves
Stalkers seeking Metal Salvage within the Kelp Forest
A Hoverfish wandering in the night, within the biome
The Kelp Forest during night time, showing the Creepvine Seed Clusters' bioluminescence
|-| Concept Art=
</tabber>
Trivia
- The Kelp forest ties with the Grassy Plateaus for the most number of other biomes it borders: eleven.
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.