Vehicles

From Subnautica Wiki
Revision as of 16:41, 7 March 2018 by Skilfularcher (talk | contribs)
Spoiler (BZ).png Read at own risk
This article contains unmarked spoilers. Players new to the game would want to avoid or be cautious toward this article.


Vehicles are machines for exploration and transportation available to the player after acquiring their respective fragments. Vehicles are divided into deployables, which are crafted using the Fabricator and are carried by the player, and vessels, which are crafted using the Mobile Vehicle Bay and are piloted.

Craftable Vehicles

Vehicle Description Top Speed(m/s) Perks/Upgrades
Seaglide Transparent.png
Seaglide
Personal underwater propulsion device. 9.5
  • Terrain map
  • Flashlight
Seamoth Transparent.png
Seamoth*
Small, one-person submersible for fast exploration of aquatic regions.

Forward - 12.7

Backward - 5

Lateral - 11.5

Vertical - 11

PRAWN Suit Transparent.png
Prawn Suit*
Mechanized walker for exploration of alien or hostile environments.

Forward - 6

Backward - 2.5

Lateral - 4

Thrust - 6

Thrust (upgraded) - 12

Cyclops Transparent.png
Cyclops*
Large industrial submarine capable of supporting multiple occupants for extended periods.

Ahead Slow - 5.4

Ahead Standard - 8.2

Ahead Flank - 10.5

Rocket Base.png
Neptune Escape Rocket*
One-person planetary travel. Fast enough to break atmosphere and reach halfway to earth in a safe time. Finishing the game
* A save file in which the Seamoth, Cyclops, Prawn Suit and Neptune Escape Rocket have been acquired is displayed with the respective vehicles' icons.

Future Plans

  • One of the ideas listed for possible implementation after release is a jetpack.[1]

Trivia

  • The original vehicle plans for Subnautica saw the player have access to two small subs, two medium-sized subs, and one or two large subs. Concept art can be found for these other submarines. Ultimately, the Cyclops, prioritized for its "civilian" look, took up so much time that more subs that didn't truly add new gameplay were considered a bad investment of resources and were scrapped.[2]

References

Lua error in package.lua at line 80: module 'Dev:Navbox' not found.