Grand Reef
<infobox layout="stacked">
<title source="title1"> <default>Grand Reef</default> </title> <image source="image1">
</image> <label>Tab</label> <label>Type</label> <label>Biome</label> <label>Depth Range</label> <label>Temperature Range</label> <label>Biome ID</label> <label>Harvesting Nodes</label> <label>goto ID</label> <label>Coordinates</label> <label>Base ID</label> <group> <label>Point of Interest</label> <label>Music</label> </group> </infobox> The Grand Reef is an in-development unique deep biome in Subnautica that covers the southwestern portion of the map.
Description
The Grand Reef is home to many types of fauna, including the large herbivorous Sea Treader. It is also known for its unique types of flora, from the luminous Floating Stones to the peculiar Membrain Trees.
Below this area, the player can find a large cavern system featuring the same type of flora and fauna, with the addition of Crabsquids and Jellyrays and the absence of the Sea Treader. Above the Grand Reef, is the Floating Island.
Commonly found harvesting nodes in the Grand Reef are basalt outcrops, as well as many other type of rare crystals.
Scattered deep within the Grand Reef are hydrothermal vents, five in total.
<tabber> Resources=
- Aluminum Oxide Crystal
- Diamond
- Gold
- Large Copper Deposit
- Large Lead Deposit
- Large Quartz Deposit
- Large Salt Deposit
- Membrain Tree Seed
- Mercury Ore
- Quartz
- Uraninite Crystal
|-| Fauna=
|-| Flora=
</tabber>
Future Plans
- A Precursor Teleporter will be present in this biome.
Gallery
<tabber> In Game Screenshots=
Membrain Trees along with Floating Stones from afar
The path of the Sea Treaders within the Grand Reef
Entrance to the Deep Grand Reef
Another entrance to the Deep Grand Reef
The transition to the Crash Zone from the Grand Reef
|-| Concept Art=
</tabber> For a more complete gallery, visit Grand Reef/Gallery.
Trivia
- In earlier builds, the Grand Reef had large pillar-like spikes, some of which were visible above the surface. However, these were removed, and was explained to be temporary.
- Certain structures have curious house-like caverns, very reminiscent of grotto-homes in primitive cultures.
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