Blood Grass

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<infobox> <title source="title1"><default>Blood Grass</default></title>

<image source="image1"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Inhabit</label> <label>Loot</label> <label>Attitude</label> <label>Damage</label> <label>Obtain From</label> <label>Biome</label> <label>Active During</label> <label>Reap</label> <label>Music</label> <group> <image source="image2"></image> <label>Tab</label> <label>Description</label> <label>Size</label> <label>Bioreactor</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format>

</group> <group layout="horizontal"> <header>Sustenance</header> <label>Food</label> <label>H2O</label> </group> <group collapse="open" class="tab-seeds"> <header>Seeds</header> <image source="image3"></image> <label>Tab</label> <label>Description</label> <label>Size</label> <label>Bioreactor</label> <label>Item ID</label> </group> </infobox>

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A common sea grass adapted to shallow, sandy environments.

PDA

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Bloodgrass is a type of flora found exclusively in the Grassy Plateaus, which in turn derives the biome's name from the large, widespread patches of Bloodgrass.

Appearance

Bloodgrass consists of a small group of dull red blades of tall grass. They tend to grow close to each other, forming vast patches.

Data Bank Entry

A common sea grass adapted to shallow, sandy environments.

  • Likely to grow wherever the ground is too loose or the ocean surface too far for creepvines to take hold
  • Commonly found growing on the crests of dunes and atop raised plateaus for superior access to sunlight
  • Distinctive red coloration may be an adaptation to low wavelength light on the seabed, a deterrent against predators, or both
  • Insufficient calories for human consumption



Predators: Reginald, spadefish, boomerang

Assessment: Presence supports healthy biodiversity

Gallery

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Trivia

  • Bloodgrass was initially intended to release a "red smoky dye" when touched. Whether this will be implemented in future updates is unknown.

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