Seamoth Depth Module MK3

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Revision as of 12:22, 18 September 2016 by Angeluscaligo (talk | contribs) (Added a list of materials needed to build device from scratch - makes it easier for players to get overview of what they need to gather. Apply to other recipes?)

<infobox> <title source="title1"><default>Seamoth Depth Module MK3</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:vehiclehullmodule3||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Pressure Compensator MK3 is an upgrade module that increases the dive depth of the Seamoth to 900 meters and the Prawn Suit to 1700 meters. It can be crafted by upgrading the Pressure Compensator MK2 with the Modification Station. The effects of the Pressure Compensator Mark 3 do not stack with other Pressure Compensator upgrades.

Recipe

Seamoth Pressure Compensator Mark 2.pngPlasteel Ingot.pngPlasteel Ingot.pngPlasteel Ingot.pngAluminum Oxide Crystal.pngComputer Chip.pngItem Arrow.pngModification Station.pngItem Arrow.pngSeamoth Pressure Compensator Mark 3.png

Raw Materials

Building the Pressure Compensator MK3 requires the previous 2 Compensators. Following is a total list of every material needed to build 1 MK3 completely from scratch.

  • 60 Titanium (refine into 6 Titanium Ingots)
  • 9 Aluminium Oxide Crystals
  • 6 Lithium
  • 6 Table Coral Samples
  • 3 Quartz
  • 3 Silver

Refine the Table Coral Samples, Quartz and Silver into Computer Chips and the Titanium into Titanium Ingots. Then refine these Titanium Ingots and the Lithium into Plasteel Ingots. Then commence building and upgrading the Pressure Compensators one after the other.