User:Yayieali/Code Test
<infobox> <title source="title1"><default>Yayieali/Code Test</default></title>
<image source="image1"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Inhabit</label> <label>Loot</label> <label>Attitude</label> <label>Damage</label> <label>Obtain From</label> <label>Biome</label> <label>Active During</label> <label>Reap</label> <label>Music</label> <group> <image source="image2"></image> <label>Tab</label> <label>Description</label> <label>Size</label> <label>Bioreactor</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format></group> <group layout="horizontal"> <header>Sustenance</header> <label>Food</label> <label>H2O</label> </group> <group collapse="open" class="tab-seeds"> <header>Seeds</header> <image source="image3"></image> <label>Tab</label> <label>Description</label> <label>Size</label> <label>Bioreactor</label> <label>Item ID</label> </group> </infobox> The Crashfish is a type of defensive life form belonging to the fauna category. It can be found in caves, most of the time in Safe Shallows Caves. The Crashfish shares a symbiotic relationship with a type of flora known as the Crashfish Plant.
Appearance
The Crashfish is a round, oval shaped fish with a wide mouth and one eye with a large black pupil in front. On its back, along with each side of its body, protrude spikes aligning backwards when it swims forward, and is able to extend even longer when being threatened.
The Crashfish sports two sets of fins emitting a red bioluminescent glow and has a distinctive red color on the top of its body, with white spots on the sides. Its mouth and underside are white in color.
Behavior
Upon sensing the player's presence, the Crashfish Plant opens up like a flower and emits a menacing gurgle, revealing the Crashfish inside.
If the player approaches any further, the Crashfish will charge at the player with a threatening noise. After a short period of time, the Crashfish explodes, causing damage to the player, the vicinity, or even the Seamoth. If the Crashfish explodes next to a Seamoth with the player inside, it could destroy the Seamoth regardless of how much health it has, however the Crashfish has a less likely chance to destroy the Seamoth if it has the Seamoth Hull Reinforcement upgrade. Should an unaware player not see the Crashfish after hearing its warning noise, it is highly advised to swim in the other direction from where the sound originated.
The Crashfish is very fast, so fast that it can even out run a Seamoth, and can also easily catch up with a poorly equipped player, dealing severe damage to their health and also to their oxygen level.
To acquire its data entry, the easiest and fastest way is to freeze the Crashfish with a Stasis Rifle as it peeks out of its home.
Data Bank Entry
- Impact-sensitive spikes: If the life form collides with something at sufficient speed these spikes are impacted, triggering an internal chemical reaction.
- Suction snout: Likely adapted to vacuum up small insects and grubs in cave systems.
- Chemical storage organ: concentrations of sulfur build up in this organ over time, and can be deployed as an explosive last line of defense during the nesting phase.
Data points to an evolved symbiosis with the crashfish plant. Hypothesis: the plant evolved to feed on sulfuric compounds secreted by the crashfish. Stronger, more protective plants provided superior nesting grounds, which in turn benefited the plant with more nutrients, and the co-operative cycle continued.
Assessment: Avoid or incapacitate
Gallery
For a more completed gallery, visit Crashfish/Gallery.
Future Plans
Crashfish may occasionally leave their Crashfish Plant and swim around the area, in this state they will not attack the player.
Trivia
- The Crashfish can be used to the advantage to the player, especially if they have a Propulsion Cannon on hand.
- The old name for the Crashfish was the Crash.
Fauna
Herbivores
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Carnivores
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Parasite
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Other Entities
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Unimplemented
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