Cryptosuchus

From Subnautica Wiki
Revision as of 06:54, 2 August 2021 by Zone of Endless (talk | contribs) (link fixes)

<tabber> Fauna= <infobox>

 <title source="title1" style="font-weight:bold; text-align:center;">
   <default>Cryptosuchus</default>
 </title>
 <group layout="horizontal">
     
 </group>
 <image source="image1">
</image> <label>Category</label> <label>Type</label> <label>Diet</label> <label>Description</label> <label>Affiliation</label> <format></format> <label>Age</label> <label>Description when cooked</label> <label>Description when cured</label> <label>Inhabit</label> <label>Attitude</label> <label>Health</label> <label>Damage</label> <label>Adult Damage</label> <label>Juvenile Damage</label> <label>Drops</label> <label>Perks</label> <label>Biome</label> <label>Location</label> <label>Active During</label> <label>Size</label> <label>Length</label> <label>Respawn Time</label> <label>Bioreactor</label> <label>DNA</label> <label>Voice Actor</label> <label>Debug ID</label> <format> </format> <label>Coordinates</label> <group layout="horizontal"> <header>Food & Water</header> <label>Food</label> <label>H2O</label> <label>O2</label> </group> <group layout="horizontal"> <header>Food</header> <label>Raw</label> <label>Cooked</label> <label>Cured</label> </group> <group layout="horizontal"> <header>H2O</header> <label>Raw</label> <label>Cooked</label> <label>Cured</label> </group> <group layout="horizontal"> <header>O2</header> <label>Raw</label> <label>Cooked</label> <label>Cured</label> </group> <group collapse="open" class="tab-eggs"> <header>Egg</header> <group layout="horizontal"> </group> <label>Category</label> <label>Description</label> <label>Biome</label> <label>Incubation</label> <label>Bioreactor</label> <label>Debug ID</label> <format> </format> </group> </infobox> |-| Item= <infobox> <title source="title1"> <default>Cryptosuchus</default> </title> <group layout="horizontal"> </group> <image source="image1"> </image> <label>Category</label> <label>Sub-Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Source</label> <label>Acquired From</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Scannables Location</label> <label>Coordinates</label> <label>Perks</label> <label>Attribute</label> <label>Drops</label> <label>Incubation</label> <label>Bioreactor Value Per Slot</label> <label>Bioreactor Energy</label> <label>Debug ID</label> <format> </format> <group layout="horizontal"> <label>BODY HEAT</label> <label>HEALTH</label> <label>FOOD</label> <label>H2O</label> <label>O2</label> </group> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug ID</label> <format>{{{debugspawn2}}}</format> <image source="image3"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"> </image> <label>Location</label> </group> </infobox> |-| Egg= <infobox> <title source="title1"> <default>Cryptosuchus</default> </title> <group layout="horizontal"> </group> <image source="image1"> </image> <label>Category</label> <label>Sub-Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Source</label> <label>Acquired From</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Scannables Location</label> <label>Coordinates</label> <label>Perks</label> <label>Attribute</label> <label>Drops</label> <label>Incubation</label> <label>Bioreactor Value Per Slot</label> <label>Bioreactor Energy</label> <label>Debug ID</label> <format> </format> <group layout="horizontal"> <label>BODY HEAT</label> <label>HEALTH</label> <label>FOOD</label> <label>H2O</label> <label>O2</label> </group> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug ID</label> <format>{{{debugspawn2}}}</format> <image source="image3"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"> </image> <label>Location</label> </group> </infobox> </tabber>

The Cryptosuchus is an aggressive, aquatic Fauna species.

Behavior

Cryptosuchus typically patrol a specific area or path, mostly content to swim in circles and roar if not disturbed. They are aggressive, but the player must pass fairly close to them to trigger a response.

They are also surprisingly cowardly creatures if the player does not back down: even a single hit from the Survival Knife will cause a Cryptosuchus to yield its attack and swim a significant distance away, which in order to be aggravated again must be swum close to.

Design

The suffix "suchus" indicates design inspiration from crocodilians.

Sounds

Databank Entry

(No target detected)

Gallery

<tabber> In-game=

|-| Concept Art=

</tabber>

Lua error in package.lua at line 80: module 'Dev:Navbox' not found.

Languages : français