Vehicles

From Subnautica Wiki
This article is about Vehicles in Subnautica. For the related article on the Below Zero Wiki, see Vehicles.
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Vehicles are machines for exploration and transportation available to the player after acquiring their respective fragments and blueprints.

Vessels are crafted using the Mobile Vehicle Bay and can be piloted in certain environments and down to a certain depth.

Craftable Vehicles

Vehicle Description Velocity (M/Sec) Perks & Upgrades
Cyclops Transparent.png
Cyclops
A large industrial subersible ideal for long-range, deep-sea exploration. Capable of support-ing up to six occupants and being formatted to a number of different roles.


Ahead Slow: 5.4

Ahead Standard: 8.2

Ahead Flank: 10.5

Reverse: 4.8

Vertical: 3.1

NeptuneEscapePlatform.png
Neptune Escape Rocket
Single-seat planetary escape vehicle with life support, adaptive power supply, orbital shield and onboard time capsule. Three-stage launch separation. Phase Gate Fast
PRAWN Suit Transparent.png
Prawn Suit
Heavily armored mechanized suit designed for the exploration of extreme and hostile environments. Capable of withstanding immense pressure and absorbing massive damage. Arms can be changed in the field and on the fly for various applications that matter in the moment.

Forward: 6

Backward: 2.5

Lateral: 4

Vertical (standard, upgraded): 6; 12

Seamoth Transparent.png
Seamoth
Samll, agile single-seat vehicle used for fast and efficient travel through hostile environments, including space and deep sea. Can be fitted with numerous modifications that increase operating range, storage capacity and install an underwater delivery system.

Forward: 12.7

Backward: 5

Lateral: 11.5

Vertical: 11

* A save file in which the Seamoth, Cyclops, Prawn Suit and Neptune Escape Rocket have been acquired is displayed with the respective vehicles' icons.

Trivia

  • The original vehicle plans for Subnautica saw the player have access to two small subs, two medium-sized subs, and one or two large subs. Concept art can be found for these other submarines. Ultimately, the Cyclops, prioritized for its "civilian" look, took up so much time that more subs that didn't truly add new gameplay were considered a bad investment of resources and were scrapped.[1]

References

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