Scanner Room (Subnautica)

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Revision as of 17:03, 20 October 2016 by MarianoGTA (talk | contribs) (→‎Uses)

<infobox> <title source="title1"><default>Scanner Room (Subnautica)</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:basemaproom||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>BaseMapRoomFragment</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Scanner Room is a Seabase module. It is constructed with the Habitat Builder, being designed to map the terrain of Biomes via controllable Camera Drones, to scan the environment and to detect resources in its vicinity. These drones can be controlled manually. HatchesReinforcements, and Windows can be placed on the Scanner Room. Four Upgrade Module slots can be found to the right of the camera drone panel, along with a mini-fabricator. The player must find three fragments to unlock the Scanner Room's blueprint.

Uses

Con el fin de utilizar la sala del escáner , el jugador tiene que ir a la estación de cámara, que activa los aviones no tripulados. Después de activar, los zánganos cámara será controlable, y se pueden utilizar para nadar alrededor de la ambiente y el mapa del terreno. Estos aviones tienen un alcance máximo de unos 500 metros por defecto antes de perder la conexión. Zánganos adicionales se pueden construir, pero sólo dos se pueden cargar en la sala del escáner . Pueden, sin embargo, ser secuestrados por los acosadores de que masticar en ellos.

The Scanner Room will also scan for nearby resources, identifying them as red blips on the central hologram. The scanner can only search for one resource type at a time and may take some time, but the searching speed and range can be increased with the Scanner Room Range Upgrade, Note: Modules can not be removed once put. Furthermore, a HUD upgrade allows the player to see where the scanner has identified the resources in a similar fashion to signal device

This advanced habitat module can transform a small outpost into a burgeoning science and exploration station.

  • Remotely controlled scouting drones scan the area at a range of 500m
  • A 3D display in the center of the room stores local topographical data
  • Wall-mounted camera feeds allow for live control of scouting drones
  • System can scan for and pinpoint particular materials
  • Upgrade console may be used to enhance the module's functions

Gallery


Videos

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