Bioreactor (Subnautica): Difference between revisions

From Subnautica Wiki
(changing shocker to ampeel)
Tag: sourceedit
(Put energy yield by fuel into a table.)
Tags: Visual edit apiedit
Line 6: Line 6:
Different organics produce different amounts of energy:
Different organics produce different amounts of energy:


{|
Plant matter:
|-
*Seeds/Spores: 10
! Item
*Samples: 15
! Energy
*[[Lantern Fruit]]: 65
|-
*[[Chinese Potato]]: 75
! colspan="2" | Plant matter:
*[[Marblemelon Plant|Marblemelon]]: 110
|-

|-
Fauna (raw):
| Seeds/Spores
*[[Garryfish]]: 65
| align="right" | 10
*[[Airsack]]: 80
|-
*[[Eyeye]]: 90
| Samples
*[[Holefish]]/[[Boomerang]]: 105
| align="right" | 15
*[[Hoverfish]]/[[Spadefish]]/[[Hoopfish]]: 115
|-
*[[Peeper]]/[[Oculus]]: 150
| [[Lantern Fruit]]
*[[Reginald]]: 220
| align="right" | 65

|-
Creatures (available by collecting [[eggs]] and breeding them in a [[Large Aquarium|large aquarium]]):
| [[Chinese Potato]]
*[[Rabbitray]]: 300
| align="right" | 75
*[[Shuttlebug]]/[[Mesmer]]: 400
|-
*[[Stalker]]: 500
| [[Marblemelon Plant|Marblemelon]]
*[[Jellyray]]: 600
| align="right" | 110
*[[Gasopod]]/[[Bone Shark|Bone shark]]/[[Sandshark]]: 800
|-
*[[Crabsnake]]/[[Ampeel]]: 900
! colspan="2" | Fauna (raw):
*[[Reefback]]: 1000
|-

|-
Others:
| [[Garryfish]]
*[[Floater]]: 200
| align="right" | 65
*[[Eggs]]: (S:50) (M:100) (L:50)
|-
*[[Sea Treader Manure]]: 200
| [[Airsack]]
| align="right" | 80
|-
| [[Eyeye]]
| align="right" | 90
|-
| [[Holefish]]/[[Boomerang]]
| align="right" | 105
|-
| [[Hoverfish]]/[[Spadefish]]/[[Hoopfish]]
| align="right" | 115
|-
| [[Peeper]]/[[Oculus]]
| align="right" | 150
|-
| [[Reginald]]
| align="right" | 220
|-
! colspan="2" | Creatures (available by collecting [[eggs]] and breeding them in a [[Large Aquarium|large aquarium]]):
|-
|-
| [[Rabbitray]]
| align="right" | 300
|-
| [[Shuttlebug]]/[[Mesmer]]
| align="right" | 400
|-
| [[Stalker]]
| align="right" | 500
|-
| [[Jellyray]]
| align="right" | 600
|-
| [[Gasopod]]/[[Bone Shark|Bone shark]]/[[Sandshark]]
| align="right" | 800
|-
| [[Crabsnake]]/[[Ampeel]]
| align="right" | 900
|-
| [[Reefback]]
| align="right" | 1000
|-
! colspan="2" | Others:
|-
|-
| [[Floater]]
| align="right" | 200
|-
| Small [[Eggs]]
| align="right" | 50
|-
| Medium [[Eggs]]
| align="right" | 100
|-
| Large [[Eggs]]
| align="right" | 50
|-
| [[Sea Treader Manure]]
| align="right" | 200
|}


==Recipe==
==Recipe==

Revision as of 13:02, 16 June 2016

Bioreactor

The Bioreactor is constructed with the Habitat Builder and composts organic matter into Energy. It can break down any organic matter into reliable energy for Seabases. The Bioreactor produces 1 energy every 12 seconds. It can only be placed inside a Multipurpose Room. It does not affect power in creative mode.

Bioreactors work well in biomes where organic matter is plentiful, such as Kelp Forests or Mushroom Forests, where Solar Panels may be less efficient. It is also easy to supply a Bioreactor with fuel if one keeps a Growbed or Alien Containment full of fish nearby.

Different organics produce different amounts of energy:

Item Energy
Plant matter:
Seeds/Spores 10
Samples 15
Lantern Fruit 65
Chinese Potato 75
Marblemelon 110
Fauna (raw):
Garryfish 65
Airsack 80
Eyeye 90
Holefish/Boomerang 105
Hoverfish/Spadefish/Hoopfish 115
Peeper/Oculus 150
Reginald 220
Creatures (available by collecting eggs and breeding them in a large aquarium):
Rabbitray 300
Shuttlebug/Mesmer 400
Stalker 500
Jellyray 600
Gasopod/Bone shark/Sandshark 800
Crabsnake/Ampeel 900
Reefback 1000
Others:
Floater 200
Small Eggs 50
Medium Eggs 100
Large Eggs 50
Sea Treader Manure 200

Recipe

Bioreactor Blueprint.pngTitanium.png×4Lubricant.pngItem Arrow.pngBuilder.pngItem Arrow.pngBioreactor.png

Data Bank Entry

On planets where organic matter is plentiful but sunlight is not, a reliable bioreactor will frequently prove the most efficient power solution.

  • May be installed in any multipurpose habitat room
  • Chemically composts organic materials, converting them into energy over time
  • Accepts all plant matter, from seeds and spores to moldy fruits and vegetables
  • Can also process animal matter (fat, muscle, eggs etc) and some organic waste products
  • Energy production is proportionate to the calories in the organic matter

Gallery

Lua error in package.lua at line 80: module 'Dev:Navbox' not found.