Pressure Compensator MK 1: Difference between revisions
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==Uses in Crafting== |
==Uses in Crafting== |
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{{Recipe|item1=Seamoth Pressure Compensator Mark 1|item2=Plasteel Ingot|count2=2|item3=Computer Chip|item4=Aluminum Oxide Crystal|machine=Modification Station|result=Seamoth Pressure Compensator Mark 2}} |
{{Recipe|item1=Seamoth Pressure Compensator Mark 1|item2=Plasteel Ingot|count2=2|item3=Computer Chip|item4=Aluminum Oxide Crystal|machine=Modification Station|result=Seamoth Pressure Compensator Mark 2}} |
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==Gallery== |
==Gallery== |
Revision as of 18:41, 30 May 2016
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This seems new This article contains information that is updated for the latest Experimental Version of Subnautica. Players using stable mode may find this information inaccurate. |
Pressure Compensator MK1 | |
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Characteristics
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System | Seamoth, Exosuit |
Function | 300m Safe Depth & 300m Crush Depth (Seamoth), 1000m Crush Depth (Exosuit) |
Usage Type | Passive |
Obtained from | Seamoth Modification Station |
The Pressure Compensator is an upgrade module that increases the dive depth of the Seamoth to a total of 300 meters and the Exosuit to 1000 meters. It can be added by placing the module in the upgrade panel, located on the left side of the Seamoth.
It can be built with the Seamoth Modification Station using a computer chip and a plasteel ingot. One can also be found at the entrance to the Aurora interior.
The effects of the Seamoth Pressure Compensator do not stack but it can be made more effective by upgrading to the Pressure Compensator MK2 or Pressure Compensator MK3.
Recipe
Uses in Crafting