Tiger Plant: Difference between revisions
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== References == |
== References == |
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[[File:SpikePlant1.jpg|thumb|220x220px|This [[Spike Plant]] is frozen by the [[Stasis Rifle]]. ]] |
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[[File:SpikePlantAttack.jpg|thumb|220x220px|Waiting for it to attack.]] |
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[[File:SpikePlantAttack2.jpg|thumb|220x220px|First hit knocks off 10% of health.]] |
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[[File:SpikePlantAttack3.jpg|thumb|220x220px|Second hit knocks off another 10% and damages the visor.]] |
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[[File:SpikePlantAttack4.jpg|thumb|220x220px|Third hit knocks off another 10% for a total of 30% health and breaks the visor for a second time.]] |
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== Gallery == |
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<gallery> |
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SpikePlant1.jpg |A Spike Plant before engaging in combat. |
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SpikePlantAttack.jpg |The Spike Plant preparing to shoot spikes. |
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SpikePlantAttack2.jpg |The Spike Plant after hitting its target. |
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SpikePlantAttack3.jpg |
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SpikePlantAttack4.jpg |
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[[Category:Attitude: Hostile]] |
[[Category:Attitude: Hostile]] |
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[[Category:Life Forms]] |
[[Category:Life Forms]] |
Revision as of 20:14, 15 March 2015
Template:Infobox:Fauna Flora The Spike Plant is commonly found in Grassy Plateaus and Caves. It is agressive to players and creatures and active during day and night.
When it detects a target nearby, it plays attack animation and shoots a small cluster of spikes at the apex of the animation. Each one originates from the end of each arm and aims towards the target (with a little random variance on the end point it flies towards).
The spikes fly through the water instantaneously, leaving a visible trail like lerk spikes. If it hits anything (other than itself), it stops.
When spike hits something live, it does Puncture damage [1]. It doesn’t damage other Spike Plant of any kind.
The damage dealt is small but can add up quickly. It is encouraged to freeze the plant using a Stasis Rifle whenever scavenging the ocean floor near the Spike Plant vicinity. Spike Plants do not attack when the player is using the Seamoth submarine.