Update History (Subnautica): Difference between revisions
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*[[Power Cell Charging Station]] |
*[[Power Cell Charging Station]] |
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*Remake the [[Thermal Plant]] and [[Nuclear Reactor]] to be in-base Seabase modules |
*Remake the [[Thermal Plant]] and [[Nuclear Reactor]] to be in-base Seabase modules |
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*Expand the [[Aurora]] to have an [[Exosuit]] room |
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*Lava Castle |
*Lava Castle |
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*More Precursor Seabases |
*More Precursor Seabases |
Revision as of 18:19, 8 April 2016
This article's aim is to provide a timeline of the various updates to the stable version and the most important additions of certain updates.
Upcoming Updates
*Note: These updates have not been implemented into Subnautica, and changes are bound to happen. All information is taken from Trello.
2016 July: POLISH
- Better Cyclops driving
- Expand Pipes to bases
- Sea Emperor behaviour
- Death will have 10-15 seconds of emotion
- Redo HUD
2016 June: STORY MODE UPDATE
- Craftable time capsule
- Polish Mobile Vehicle Bay and usability
- Ending Sequence
- Hatching Sea Emperor eggs
- Juvenile Sea Emperors
- Optional story area 1
- Optional story area 2
2016 May: EXOSUIT UPDATE
- Transfuser
- Exosuit
- Exosuit Jump Jets
- Depth Gating
- Exosuit "loot" drilling arm
- Allow Exosuit to dock like the Seamoth
- Final cavern for Active Lava Zone
- Cute Fish for those who bought Subnautica before v1.0
- Lost River area 3
- Reimplement Mesmer
2016 April: MACHINERY UPDATE
- Map Scanner Room
- Battery Charging Station
- Power Cell Charging Station
- Remake the Thermal Plant and Nuclear Reactor to be in-base Seabase modules
- Expand the Aurora to have an Exosuit room
- Lava Castle
- More Precursor Seabases
- Lava Castle
- Lost River Bone Shark
- Sea Treader
- Warper
- Lost River area 1
- Lost River area 2
- Crabsquid
- Sea Dragon Leviathan
- Lava Lizard
- Lava Larva
- Second Blood Kelp Zone
- Remove Terraforming
- Creatures that are eaten or killed will respawn
2016
2016 April 5: OCULUS UPDATE
- Oculus Rift is now fully supported
- You can now sit in the Chair
- Airsack, Bone Shark, Reefback, Stalker, and the Reaper Leviathan have new and better animations
- Fragments will now spawn mostly within Wrecks
- Oxygen is now only produced when your Seabase, Seamoth, and Cyclops has power.
2016 March 16: CRASH SEQUENCE UPDATE
- Intro Sequence added
- Fire Extinguisher added
- Medical Kit Fabricator added
2016 Febuary 25: FARMING UPDATE
- Abandoned Seabases implemented
- Large Aquarium added
- Farming added
- Spotlight added
- Planter Shelf added
- Exterior Growbed added
- Interior Growbed added
- Plant Pot added
- Living Wall added
- Lightstick added
- Eggs added
2016 January 28: FLOOD OF DEAD BUGS
- Floodlight added
- 50 bugs fixed
2016 January 14: H2.O UPDATE
- New water graphics
- Scanner added
- Ocean environment updated
- Items now have proper 3D models
- Subtitles added
2015 ALPHA STAGE
2015 December 15: GET WRECKED
- Wrecks added
- Laser Cutter added
- Posters added
2015 November 20: WATER FILTRATION MACHINE
- Water Filtration Machine added
2015 November 5: SHOCKING UPDATE
- Shocker added
- Seaglide now has a topographic map
- Picture Frame added
- Volume controls in the pause menu added
- PDA Log section added
- PDA gallery added
- Animation added
- Crabsnake added
- Ladders can now be placed in more places in the Multipurpose Room
- Blood Kelp Zone added
- Blood Biter added
- Cave Crawler reskinned
- Spinefish added
- Blood Crawler added
- Blood Oil added
2015 September 10: SEAMOTH UPDATE
- Seamoth now has an upgrade pannel
- Vortex Torpedo added
- Seamoth Perimeter Defense System added
- Seamoth Sonar Module added
- Seamoth Hull Reinforcement Module added
- Battery Expansion Module added
- Armour Plating Module added
- Seamoth can now be customized
- Upgrade Console added
- More caves added
- Mountains Biome added
- Koosh Zone extended
- Mushroom Forest extended
2015 August 6: HABITAT UPDATE
- Moon Pool added
- Observatory added
- Multipurpose Room added
- Bulkhead doors added
- Small locker added
- Labels and Seabase names added
- I-Corridor Glass and L-Corridor Glass added
- Vertical Connector added
- Grand Reef expanded
2015 June 19: MACWORLD UPDATE
- Subnautica is now playable on Apple (Mac) computers
- Underwater Islands added
- Sparse Reef added
- Repulsion Cannon added
2015 May 28: ALTERRA SCIENCE UPDATE
- Modification Station added
- Propulsion Cannon added
- Survival Knife, Tank, and Fins can now be upgraded
- Cyclops's doors now open/close
- Cyclops now has an upgrade console
- Cyclops's lights improved
- Cyclops now has upgrades
2015 April 30: CRASH SITE UPDATE
- Aurora now explodes
- Radiation now spreads over time
- Reaper Leviathan added
- Radiation Suit added
- Cave Crawler added
2015 March 13:
- Seabases added
2015 February 25:
- Loot system updated
2015 February 5:
- Cyclops added
2015 January 16: DEV UPDATE 8
- In-game feedback system added
- Stasis Rifle added
- Terraformer added
- Load/Save added
- Menu updated
- Pipe added
- Air Bladder added
- Bleeder added
- Bone Shark added
- Compass added
- Inventory system updated
- Beacon is now craftable
- HUD updated
2014 PRE-ALPHA STAGE
2014 December 23: DEV UPDATE 7
- Gravsphere added
- Escape Pod storage added
- Now supports Oculus Rift DK2
- Storage cube added
- Oxygen replenishes faster
- Escape Pod Beacon now doesn't disappear from far distances.
2014 December 16:
- Subnautica Early Access released
2014 December 7:
- Flare and Sand Shark added to Subnautica
2014 November 22:
- Floater added to Subnautica
2014 November 14:
- Deformable environment added
2014 November 5:
- Experimental Mode is added to Subnautica
2014 September 27:
- Gasopod is added to Subnautica
2014 September 5:
- Cyclops flooding is being developed
2014 August 23:
- Cyclops is announced and being developed
2014 July 8:
- Aurora is added to Subnautica
2014 April 24:
- Subnautica release at PAX still in Pre-alpha stage
2014 April 11:
- Subnautica created still in Pre-alpha stage