Tiger Plant: Difference between revisions

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|Type = [[:Category:Plant|Plant]]
|Type = [[:Category:Plant|Plant]]
|Attitude/s = [[:Category:Attitude: Hostile|Hostile]]
|Attitude/s = [[:Category:Attitude: Hostile|Hostile]]
|Biome/s = Still unknown - primarily in caves
|Biome/s = [[Grassy Plateaus]] and [[Caves]]
|Active time = [[:Category:Cathermal|Cathermal (Day and Night]]|image = SpikePlantPO Sheet final.jpg}}
|Active time = [[:Category:Cathermal|Cathermal (Day and Night]]|image = SpikePlantPO Sheet final.jpg}}
The [[Spike Plant]] is commonly found in [[Grassy Plateaus]] and [[Caves]]. It is agressive to players and creatures and active during day and night.
The [[Spike Plant]] is commonly found in [[Grassy Plateaus]] and [[Caves]]. It is agressive to players and creatures and active during day and night.
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The spikes fly through the water instantaneously, leaving a visible trail like lerk spikes. If it hits anything (other than itself), it stops.
The spikes fly through the water instantaneously, leaving a visible trail like lerk spikes. If it hits anything (other than itself), it stops.


When spike hits something live, it does [[Puncture]] damage <ref>https://trello.com/c/MQ7WHoRc/2934-l3-creepy-caves-implement-spike-plant-behaviours</ref>. It doesn’t damage other [[Spike Plant]] of any kind.
When spike hits something live, it does Puncture damage <ref>https://trello.com/c/MQ7WHoRc/2934-l3-creepy-caves-implement-spike-plant-behaviours</ref>. It doesn’t damage other [[Spike Plant]] of any kind.


The damage dealt is small but can add up quickly. It is encouraged to freeze the plant using a [[Stasis Rifle]] whenever scavenging the ocean floor near the [[Spike Plant]] vicinity. [[Spike Plant|Spike Plants]] do not attack when the player is using the [[Seamoth]] submarine.
The damage dealt is small but can add up quickly. It is encouraged to freeze the plant using a [[Stasis Rifle]] whenever scavenging the ocean floor near the [[Spike Plant]] vicinity. [[Spike Plant|Spike Plants]] do not attack when the player is using the [[Seamoth]] submarine.

Revision as of 17:53, 13 March 2015

Template:Infobox:Fauna Flora The Spike Plant is commonly found in Grassy Plateaus and Caves. It is agressive to players and creatures and active during day and night.

When it detects a target nearby, it plays attack animation and shoots a small cluster of spikes at the apex of the animation. Each one originates from the end of each arm and aims towards the target (with a little random variance on the end point it flies towards).

The spikes fly through the water instantaneously, leaving a visible trail like lerk spikes. If it hits anything (other than itself), it stops.

When spike hits something live, it does Puncture damage [1]. It doesn’t damage other Spike Plant of any kind.

The damage dealt is small but can add up quickly. It is encouraged to freeze the plant using a Stasis Rifle whenever scavenging the ocean floor near the Spike Plant vicinity. Spike Plants do not attack when the player is using the Seamoth submarine.

References

This Spike Plant is frozen by the Stasis Rifle.
Waiting for it to attack.
First hit knocks off 10% of health.
Second hit knocks off another 10% and damages the visor.
Third hit knocks off another 10% for a total of 30% health and breaks the visor for a second time.