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The '''Shocker''' is a [[Life Forms|life form]] belonging to the [[Fauna]] category. |
The '''Shocker''' is a [[Life Forms|life form]] belonging to the [[Fauna]] category. It dwells the [[Koosh Zone]] and the [[Blood Kelp Zone]], as individuals or as small groups. |
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Zapping noises can be heard when the '''Shocker''' uses its shock attacks other life forms or the player. Its shocking attack deals about 15% of the player's health and its bite will take away 45% of the player's health. |
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== Appearance == |
== Appearance == |
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The '''Shocker''' is a |
The '''Shocker''' is a large, serpentine creature having a segmented body and is covered with prongs capable of generating powerful zaps of electricity. Its dorsal side is dull green in color, while its underbelly is light tan. |
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It has similar movements to a real life eel, with its body segments constantly rotating. The body is composed of a head segment, eight body segments, and an end segment. |
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Each body segment has four prongs situated 90 degrees apart. The tail segment is elongated and flattened with four prongs splayed out posteriorly. The '''Shocker's''' dorsal side is a dull green with a plate-like texture. The ventral side is a light tan with red banding in between the segments. The prongs are mostly red with bright white tips. |
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Each body segment has four prongs situated 90 degrees apart, except its end segment where there are four prongs extending out posteriorly. The prongs are mostly red with bright white tips, emitting a bright neon cyan bioluminescent glow, and also, are capable of generating electricity. |
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Compared to the player, the height of the '''Shocker's''' head (excluding the prongs) is about two thirds of the player's overall height. |
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The white tips on the ends of the prongs are bioluminescent, as well as the electrical arks themselves. |
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== Behavior == |
== Behavior == |
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The '''Shocker''' swims around passively, and frequently reorientates itself to another direction. It also often generates electrical arcs running along its body, from head to tail. |
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The '''Shocker''' will enter its |
The '''Shocker''' will enter its [[:Category:Attitude: Defensive|defensive]] mode when the player approaches it directly, even if they are using any vehicles. It''' '''will build up an electrical barrier surrounding its entire body, by using all of its prongs at once. It may then try to zap, or to bite the player. |
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== Gallery == |
== Gallery == |
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<gallery> |
<gallery> |
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Shocker (1).jpg|Front |
Shocker (1).jpg|Front view |
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Shocker (2).jpg|Side |
Shocker (2).jpg|Side profile |
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Shocker ( |
Shocker (4).jpg|End segment (tail) |
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2016-01-15_00022.jpg|A Shocker in the [[Koosh Zone]] |
2016-01-15_00022.jpg|A Shocker in the [[Koosh Zone]] |
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Shockermodel2.png|Shocker Model from [https://sketchfab.com/models/fb0dc4819eb14f9c96bd70fd295d2893 Sketchfab] |
Shockermodel2.png|Shocker Model from [https://sketchfab.com/models/fb0dc4819eb14f9c96bd70fd295d2893 Sketchfab] |
Revision as of 19:53, 20 January 2016
Template:Infobox:Fauna Flora The Shocker is a life form belonging to the Fauna category. It dwells the Koosh Zone and the Blood Kelp Zone, as individuals or as small groups.
Zapping noises can be heard when the Shocker uses its shock attacks other life forms or the player. Its shocking attack deals about 15% of the player's health and its bite will take away 45% of the player's health.
Appearance
The Shocker is a large, serpentine creature having a segmented body and is covered with prongs capable of generating powerful zaps of electricity. Its dorsal side is dull green in color, while its underbelly is light tan.
It has similar movements to a real life eel, with its body segments constantly rotating. The body is composed of a head segment, eight body segments, and an end segment.
The Shocker's head segment has six prongs, four being placed like on each body segment and two being placed near the mouth. It has bluish green eyes indented into the skull, leaving a visible round mark. Its mouth has many small teeth, with a visible opening above it.
Each body segment has four prongs situated 90 degrees apart, except its end segment where there are four prongs extending out posteriorly. The prongs are mostly red with bright white tips, emitting a bright neon cyan bioluminescent glow, and also, are capable of generating electricity.
Behavior
The Shocker swims around passively, and frequently reorientates itself to another direction. It also often generates electrical arcs running along its body, from head to tail.
The Shocker will enter its defensive mode when the player approaches it directly, even if they are using any vehicles. It will build up an electrical barrier surrounding its entire body, by using all of its prongs at once. It may then try to zap, or to bite the player.
Gallery
A Shocker in the Koosh Zone
Shocker Model from Sketchfab
Final Shocker Concept Art
For a more complete gallery, visit Shocker/Gallery.
Trivia
- The Shocker is not affected by the Seamoth Perimeter Defense System.
- The Shocker will always remain near the place it was spawned, even when spawned through the console. If it is blown away by a vortex torpedo, it will always return.
- The Shocker will ignore small fish and other Shockers.
- The Shocker's shock attack can damage you through the wall of a Cyclops or Seabase, but it wont perform the attack unless you are in the water with it.
- The Shocker can still perform its shock attack when frozen within a stasis bubble.