Game Modes: Difference between revisions

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(added a tad of info to Freedom)
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(Updated freedom modes power usage to reflect current gameplay.)
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=== Freedom ===
=== Freedom ===
No [[food]] or [[H2O|water]] requirements. You will not die of thirst or hunger. The [[Cyclops]], [[Seabases]], and the [[Escape Pod]] do not consume [[Energy]], though other technology does.
No [[food]] or [[H2O|water]] requirements. You will not die of thirst or hunger. The [[Cyclops]], [[Seabases]], and the [[Escape Pod]] now consume [[Energy]] in this game mode.


=== Survival ===
=== Survival ===

Revision as of 18:36, 7 January 2016

Game Mode 1.png

Subnautica currently features four different Game Modes.

Freedom

No food or water requirements. You will not die of thirst or hunger. The Cyclops, Seabases, and the Escape Pod now consume Energy in this game mode.

Survival

In Survival mode, you must find, prepare, and consume food and fresh water to stay alive. The Cyclops, Seabases, and the escape pod require energy to function.

Hardcore

In addition to the food and water requirements of Survival mode, Hardcore mode adds permadeath. There are no second chances. In Survival and Hardcore mode, a food and an H2O bar are added to the HUD. In Hardcore mode, there are no low Oxygen warnings.

Creative

In Creative mode player death is disabled as well as damage to the player's Vehicles. Materials and Blueprints are not required for crafting. There are no energy requirements. The story is disabled. This mode is currently experimental only.

Gallery