DNA: Difference between revisions

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Tag: rte-source
Tags: Visual edit apiedit
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! scope="col" |Creature
! scope="col" |Creature
! scope="col" |Behavor
! scope="col" |Behavior
! scope="col" |Transfusable into creature
! scope="col" |Transfusable into creature


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|[[Boomerang]]
|[[Boomerang]]
|When it see a shark in the front of him, it swims by quickly, cutting target for damage but for blood.
|When it sees a shark in front of him, it swims by quickly, cutting target for damage but for blood.
|Dive bomb sharks, bite on touch
|Dive bomb sharks, bite on touch



Revision as of 23:50, 27 December 2015

Subnautica features a mechanic that allows the player to sample DNA from alien life forms and transfuse them on the player.

To do so the player needs to sample the DNA using the tool called the Transfuser. While the Transfuser is still disabled in current builds, it can be spawned by using the Debug Console Commands.

In the future the Propulsion Cannon will be able to launch DNA serums at a distance.[1]

Known Effects

Creature Behavior Transfusable into creature
Holefish Generates no events. Creature don't see the player. Because of the hole. N/A
Boomerang When it sees a shark in front of him, it swims by quickly, cutting target for damage but for blood. Dive bomb sharks, bite on touch
Peeper Checks out shiny things. Breach, Move towards shiny
Garryfish Follows the player. Follow player
Rabbitray Lies on ground like flounder. Flees when detects sound. Move away from sound
Hoverfish Danger patterning makes all med/small fish move away from him. N/A
Crash Gets aggressive from nearby motion events in radius, eventually attacking source. Aggressive from motion
Bleeder Attacks healthiest live target within range (most health). Attacks healthiest (using creature fov, hearing)
Reginald N/A N/A
Spadefish N/A N/A
Jumper Attracted to buried loot. Attracted to buried loot.
Stalker Aggressive for blood, attracted to blood, attacks sharks and med. fish Collect shiny
Gasopod Creates poison cloud when it sees sharks nearby. N/A
Eyeye Perfect eyesight in all conditions. Shrieks when it sees something with more mass than it. Shriek when detect more mass
Sandshark Move towards vibrations when under ground, then jumps out to attack source. Attracted to motion
Mesmer Mesmerizes nearby creature when threatened, then attacks them. Stare at Shark
Oculus Almost blind in light, sees clearly in dark (nightvision) Repelled from light
Jellyray Big light source Nightvision

Gallery