Trash Can (Subnautica): Difference between revisions

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== Glitches ==
== Gallery ==
<tabber>
* If a trash can is placed in such a way that it blocks the entrance to a hatch, when entering the player will be placed in walking mode while being pushed outside of the base, leading to walking underwater. (PlayStation)
In-Game=
<gallery position="left" widths="200" spacing="small" captionalign="left">
TrashCan1.jpg|A Trash Can in a [[Seabases (Subnautica)|Seabase]]
TrashCan2.jpg|The Trash Can in a [[Wrecks|Wreck]]
Trash Cans in game.jpg|The Trash Can placed in a Seabases (Old Model)
Trash Cans wreck.jpg|The Trash Can at a Wreck (Old Model
</gallery>
|-|
Models=
<gallery>
TrashCanModel.jpeg|Model from [https://sketchfab.com/3d-models/descent-trashcan-01-f381f7112ebd417bba91a4da1034c182 Sketchfab]
</gallery>
</tabber>

== Trivia ==

* If a trash can is placed in such a way that it blocks the entrance to a hatch, when entering the player will be placed in walking mode while being pushed outside of the base, leading to walking underwater.
{{Navbox Seabase Modules}}
{{Navbox Seabase Modules}}



Latest revision as of 06:27, 22 December 2024

This article is about the Trash Can. You may be looking for the Nuclear Waste Disposal.
This article is about Trash Cans in Subnautica. [[{{#explode:Trash Can (Subnautica)|(}} (Below Zero)|Click here]] for information on this subject in Below Zero.

<infobox> <title source="title1"><default>Trash Can (Subnautica)</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:trashcans||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Trash Can is a Miscellaneous Item constructed using the Habitat Builder and is scanned from Trash Cans found among wreckages. It can be used to dispose of unwanted items such as rotten Food and excess materials. It is treated like a form of storage, but any items placed in it are irretrievably deleted from the game world after a short time delay. This means that the player can dispose of unwanted items rather than have them take up space in storage or dropping them on the seafloor, the latter of which can cause lag. It cannot dispose of nuclear waste; a Nuclear Waste Disposal must be used instead.

Recipe

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Gallery

<tabber> In-Game=

|-| Models=

</tabber>

Trivia

  • If a trash can is placed in such a way that it blocks the entrance to a hatch, when entering the player will be placed in walking mode while being pushed outside of the base, leading to walking underwater.

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