Alex Ries (Developer): Difference between revisions

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Alex Ries is a concept artist from Melbourne, Australia. He did not work for Unknown Worlds Entertainment during the development of the first Subnautica, but was employed after commenters on his Deviantart page said that his art looked like it would fit in Subnautica. After contacting Unknown Worlds he was hired to work on the game in the role of creature design.
Alex Ries is a concept artist from Melbourne, Australia. He did not work for ''Unknown Worlds Entertainment'' during the development of the first ''Subnautica'', but was employed after commenters on his DeviantArt page said that his art looked like it would fit in Subnautica. After contacting ''Unknown Worlds Entertainment'' he was hired to work on the game in the role of creature design. He made a majority of the designs for the creatures in [[Subnautica: Below Zero|''Below Zero'']].


Notable amongst Alex Ries' art is his fictional species of alien creatures; [https://www.deviantart.com/abiogenisis/gallery/53818589/Birrin-World the Birrin] as well as detailed descriptions of their planet and the local fauna.
Notable among Alex Ries' art is his fictional species of alien creatures; [https://www.deviantart.com/abiogenisis/gallery/53818589/Birrin-World the Birrin] as well as detailed descriptions of their planet and the local fauna.


Alex is also keen on paleo-art and natural history, artwork of this type can be found [https://www.alexries.com/non-fiction/ here].
Alex is also keen on paleo-art and natural history, artwork of this type can be found [https://www.alexries.com/non-fiction/ here].


Alex confirmed on Twitter that he has returned to work on [[Subnautica 2]]<ref>https://twitter.com/alexriesart/status/1735718765416026241</ref>.
Alex confirmed on Twitter that he has returned to work on [[Subnautica 2|''Subnautica 2'']]<ref>https://twitter.com/alexriesart/status/1735718765416026241</ref>.


== Trivia ==
== Trivia ==

* Alex has been interviewed about his work on ''Below Zero'' by YouTubers on multiple occasions.
** YouTuber ''[https://www.youtube.com/@1UpNerdcore 1 Up Nerdcore]'' interviewed Alex over general details about his work on the game, and his life. The interview can be found [https://www.youtube.com/watch?v=BTb-CR5K264 here].
** YouTube ''[https://www.youtube.com/@CuriousArchive Curious Archive]'' interviewed Alex, specifically over many of the creature designs that were ultimately scrapped from the game. This interview can be found [https://www.youtube.com/watch?v=cpriXP451ys here].


==Artwork==
==Artwork==
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== References ==
<references />
{{Navbox Devs}}
{{Navbox Devs}}
[[Category:Artists]]
[[Category:Artists]]

Revision as of 03:08, 19 May 2024

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   <default>Alex Ries (Developer)</default>
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</image> <label>Role</label> <label>Website(s)</label> <label>Twitter</label> <label>Twitch</label> <label>Artstation</label> <label>Youtube</label> <label>IMDb</label> <label>Joined</label> <label>Has Also Worked On</label> </infobox> Alex Ries is a concept artist from Melbourne, Australia. He did not work for Unknown Worlds Entertainment during the development of the first Subnautica, but was employed after commenters on his DeviantArt page said that his art looked like it would fit in Subnautica. After contacting Unknown Worlds Entertainment he was hired to work on the game in the role of creature design. He made a majority of the designs for the creatures in Below Zero. Notable among Alex Ries' art is his fictional species of alien creatures; the Birrin as well as detailed descriptions of their planet and the local fauna. Alex is also keen on paleo-art and natural history, artwork of this type can be found here. Alex confirmed on Twitter that he has returned to work on Subnautica 2[1].

Trivia

  • Alex has been interviewed about his work on Below Zero by YouTubers on multiple occasions.
    • YouTuber 1 Up Nerdcore interviewed Alex over general details about his work on the game, and his life. The interview can be found here.
    • YouTube Curious Archive interviewed Alex, specifically over many of the creature designs that were ultimately scrapped from the game. This interview can be found here.

Artwork

References

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