Solar Panel (Below Zero): Difference between revisions
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|.255 Energy |
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|3.916 Seconds |
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|97.9 Seconds |
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|.229 Energy |
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|4.364 Seconds |
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|109.1 Seconds |
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|.204 Energy |
|0.204 Energy |
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|4.904 Seconds |
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|122.6 Seconds |
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|.178 Energy |
|0.178 Energy |
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|5.628 Seconds |
|5.628 Seconds |
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|140.7 Seconds |
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|.154 Energy |
|0.154 Energy |
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|6.512 Seconds |
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|162.8 Seconds |
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|.128 Energy |
|0.128 Energy |
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|7.816 Seconds |
|7.816 Seconds |
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|195.4 Seconds |
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|.102 Energy |
|0.102 Energy |
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|9.772 Seconds |
|9.772 Seconds |
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|244.3 Seconds |
|244.3 Seconds |
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|.077 Energy |
|0.077 Energy |
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|13.052 Seconds |
|13.052 Seconds |
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|326.3 Seconds |
|326.3 Seconds |
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|.052 Energy |
|0.052 Energy |
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|19.280 Seconds |
|19.280 Seconds |
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|482.0 Seconds |
|482.0 Seconds |
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|.025 Energy |
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|40.160 Seconds |
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|1004.0 Seconds |
|1004.0 Seconds |
Revision as of 00:24, 27 August 2023
<infobox>
<title source="title1"> <default>Solar Panel (Below Zero)</default> </title> <group layout="horizontal"> </group> <image source="image1">
</image> <label>Category</label> <label>Sub-Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Source</label> <label>Acquired From</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Scannables Location</label> <label>Coordinates</label> <label>Perks</label> <label>Attribute</label> <label>Drops</label> <label>Incubation</label> <label>Bioreactor Value Per Slot</label> <label>Bioreactor Energy</label>
<label>Debug ID</label> <format>- {{#explode:solarpanel||0}}
- {{#explode:solarpanel||1}}
- {{#explode:solarpanel||2}}
- {{#explode:solarpanel||3}}
<group layout="horizontal"> <label>BODY HEAT</label> <label>HEALTH</label> <label>FOOD</label> <label>H2O</label> <label>O2</label> </group> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug ID</label> <format>{{{debugspawn2}}}</format> <image source="image3"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"> </image> <label>Location</label> </group> </infobox> The Solar Panel is a generator crafted with the Habitat Builder that converts light into Energy. It is one of the power generator available by default (another one is Bioreactor) and is best used on Seabases close to the surface, being relatively ineffective in deeper biomes. It is constructed with the Habitat Builder and can be placed on any surface at any angle. It can also be damaged and destroyed by striking it with the Survival Knife three times. A Solar Panel can transfer power up to 20 meters to a Seabase or Power Transmitter. It can store up to 75 energy. During the day the Solar Panel receives the most sunlight and charges the most. During the evening it decreases in charge since it receives less light as the sun goes down. At midnight there is no charge at all.
Energy Collection Rate
The table below contains the results of testing Solar Panel collection rates. All tests were done at midday. Please note that these are approximate results, and not exact (Sunlight % can vary slightly since the player can only see the percent to the nearest whole number).
Sunlight % | Energy per
Second (EPS) |
Time to Collect
1 Unit of Energy |
Time to Collect
25 Units of Energy |
Approximate Depth
of Solar Panel |
---|---|---|---|---|
100% | 0.255 Energy | 3.916 Seconds | 97.9 Seconds | 0m |
90% | 0.229 Energy | 4.364 Seconds | 109.1 Seconds | 16m |
80% | 0.204 Energy | 4.904 Seconds | 122.6 Seconds | 42m |
70% | 0.178 Energy | 5.628 Seconds | 140.7 Seconds | 61m |
60% | 0.154 Energy | 6.512 Seconds | 162.8 Seconds | 98m |
50% | 0.128 Energy | 7.816 Seconds | 195.4 Seconds | 123m |
40% | 0.102 Energy | 9.772 Seconds | 244.3 Seconds | 148m |
30% | 0.077 Energy | 13.052 Seconds | 326.3 Seconds | 173m |
20% | 0.052 Energy | 19.280 Seconds | 482.0 Seconds | 198m |
10% | 0.025 Energy | 40.160 Seconds | 1004.0 Seconds | 224m |
Each Sunlight % appears to collect around .0025 units of energy per second.
Recipe
The blueprint for this item is unlocked by unlocking the Habitat Builder. It is crafted with the Habitat Builder. (no target detected)
Databank Entry
Solar Panel |
<poem>Solar power is the most prevalent power source in the galaxy, and so it is no accident that the standard solar panel is the default means of powering a habitat. A power source is a requirement of habitat oxygen generators and other onboard modules. - Provides limited power for small outposts and survival habitats |
Source: Unlocked by default |
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.