Tiger Plant: Difference between revisions

From Subnautica Wiki
No edit summary
No edit summary
Line 6: Line 6:
The spikes fly through the water instantaneously, leaving a visible trail like lerk spikes. If it hits anything (other than itself), it stops.
The spikes fly through the water instantaneously, leaving a visible trail like lerk spikes. If it hits anything (other than itself), it stops.


When spike hits something live, it does [[Puncture]] damage <nowiki>[https://trello.com/c/MQ7WHoRc/2934-l3-creepy-caves-implement-spike-plant-behaviours]</nowiki>. It doesn’t damage other [[Spike Plant]] of any kind.
When spike hits something live, it does [[Puncture]] damage <ref>https://trello.com/c/MQ7WHoRc/2934-l3-creepy-caves-implement-spike-plant-behaviours</ref>. It doesn’t damage other [[Spike Plant]] of any kind.

Revision as of 18:31, 2 December 2014

The Spike Plant is commonly found in Caves. It is agressive to players and creatures and active during day and night.

When it detects a target nearby, it plays attack animation and shoots a small cluster of spikes at the apex of the animation. Each one originates from the end of each arm and aims towards the target (with a little random variance on the end point it flies towards).

The spikes fly through the water instantaneously, leaving a visible trail like lerk spikes. If it hits anything (other than itself), it stops.

When spike hits something live, it does Puncture damage [1]. It doesn’t damage other Spike Plant of any kind.