Seatruck Teleportation Module: Difference between revisions
SlyAceZeta (talk | contribs) m (47 revisions imported: importing from Below Zero wiki) |
No edit summary |
||
Line 10: | Line 10: | ||
==Usage== |
==Usage== |
||
To teleport into the Seatruck, press {{Key (BZ)|RMB}} while holding the Tether Tool. This will only function if the Teleportation Module has power. The teleportation is not instantaneous |
To teleport into the Seatruck, press {{Key (BZ)|RMB}} while holding the Tether Tool. This will only function if the Teleportation Module has power. The Tether Tool will ''always'' teleport the player to the oldest powered Teleportation Module (i.e. the first one the player constructed, or the second if the first is unpowered, etc.). The teleportation is not instantaneous; the player can die (ex. drown) while teleportation machinery warms up. |
||
{{clear}} |
{{clear}} |
Revision as of 20:41, 24 August 2022
<infobox>
<title source="title1"> <default>Seatruck Teleportation Module</default> </title> <group layout="horizontal"> </group> <image source="image1">
</image> <label>Category</label> <label>Sub-Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Source</label> <label>Acquired From</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Scannables Location</label> <label>Coordinates</label> <label>Perks</label> <label>Attribute</label> <label>Drops</label> <label>Incubation</label> <label>Bioreactor Value Per Slot</label> <label>Bioreactor Energy</label>
<label>Debug ID</label> <format>- {{#explode:seatruckteleportationmodule||0}}
- {{#explode:seatruckteleportationmodule||1}}
- {{#explode:seatruckteleportationmodule||2}}
- {{#explode:seatruckteleportationmodule||3}}
<group layout="horizontal"> <label>BODY HEAT</label> <label>HEALTH</label> <label>FOOD</label> <label>H2O</label> <label>O2</label> </group> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug ID</label> <format>{{{debugspawn2}}}</format> <image source="image3"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"> </image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"> </image> <label>Location</label> </group> </infobox> The Seatruck Teleportation Module is a Seatruck module that allows the player to teleport to the Seatruck using a Tether Tool. Said Tether spawns inside the module once built.
Usage
To teleport into the Seatruck, press RMB while holding the Tether Tool. This will only function if the Teleportation Module has power. The Tether Tool will always teleport the player to the oldest powered Teleportation Module (i.e. the first one the player constructed, or the second if the first is unpowered, etc.). The teleportation is not instantaneous; the player can die (ex. drown) while teleportation machinery warms up.
Recipe
The blueprint for the Seatruck Teleportation Module is unlocked by scanning ten Architect Artifacts. It is crafted in the Mobile Vehicle Bay. (no target detected)
Databank Entry
(No target detected)
Gallery
<tabber> In-Game=
|-| Concept Art=
Seatruck Design Process - by Evgeny Park
Seatruck Design Process - by Evgeny Park
Seatruck Design Process - by Evgeny Park
Seatruck Design Process - by Evgeny Park
Seatruck Design Process - by Evgeny Park
Seatruck Design Process - by Evgeny Park
Seatruck Design Process - by Evgeny Park
Seatruck Design Process - by Evgeny Park
</tabber>
Trivia
- The game's files contains models and textures for functioning Seatruck Teleportation Module fragments, even though the module's source is not through fragments. It can be inferred that scanning fragments was the original plan for obtaining the module.
Lua error in package.lua at line 80: module 'Dev:Navbox' not found.