Weather System: Difference between revisions
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'''Weather''' is a game mechanic that affects temperature. |
'''Weather''' is a game mechanic that affects [[temperature]]. Each weather type will have a different effect in gameplay. Currently, they have no effect other than visually. |
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==Weather Types== |
==Available Weather Types== |
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These weather types currently occur naturally. |
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Each weather type will have a different effect in gameplay. Currently, they have no effect other than visually. |
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===Blizzard=== |
===Blizzard=== |
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Heavy snowfalls. May decrease |
Heavy snowfalls. May decrease temperature in the future. |
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===Light Snow=== |
===Light Snow=== |
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===Rain=== |
===Rain=== |
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Rainfall effect. May decrease |
Rainfall effect. May decrease temperature in the future. |
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===Snow Storm=== |
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In a snow storm, there is a layer of snowy fog that impairs vision. May decrease temperature in the future. |
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The current weather and future forecast will be viewable when using a [[Control Room]]. |
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==Unavailable Weather Types== |
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These weather types do not yet occur naturally, however they may be added in the future. |
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===Calm=== |
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Calm weather has no falling effects and the skies are partially cloudy. |
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===Clear Skies=== |
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Clear skies is identical to the calm weather type, however it has been confirmed to have been cut.<ref>[https://favro.com/organization/35200a08dbbad85b26102638/0d9378db42299691bb14c708?card=Unk-3716 Favro Card: Eliminate clear skies in favor of light weather.]</ref> |
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===Cold=== |
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Identical to calm weather, but its name suggests it will affect temperature in the future, if implemented. |
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===Electric Storm=== |
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In an electric storm, there is a partial layer of snowy fog that impairs vision. There are also frequent lightning strikes and thunder all around the player. |
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===Hail Storm=== |
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Hail storms add a layer of fog similar to a snow storm. Although there is a hail effect designed, it is not yet implemented in the game. May decrease temperature in the future. |
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===Heavy Fog=== |
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Heavy fog adds a layer of snowy fog to the world. It does not currently appear to be stronger than the other weather types that add fog. |
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==Protection & Monitoring== |
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The current weather and future forecast will be viewable when using a [[Control Room]]. Players will be able to avoid the negative effects of weather by hiding in caves<ref>[https://favro.com/organization/35200a08dbbad85b26102638/0d9378db42299691bb14c708?card=Unk-1839 Favro Card: Add visual signposting for caves. Caves could use some visual signposting so player can find shelter more easily.]</ref> or in a [[Seabases|Seabase]]. The effects of weather may also be lessened by going underwater. |
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==Trivia== |
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*Weather was originally planned and worked on during the development of [[w:c:subnautica|Subnautica]] such as rain for example, however it was scrapped after alterations to the skybox. |
*Weather was originally planned and worked on during the development of [[w:c:subnautica|Subnautica]] such as rain for example, however it was scrapped after alterations to the skybox. |
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*Previously, weather was meant to be monitored using the [[Cut Content#Weather Station|Weather Station]], however it was later scrapped<ref>[https://favro.com/organization/35200a08dbbad85b26102638/0d9378db42299691bb14c708?card=Unk-1037 Favro Card: Weather Room]</ref> and its weather-monitoring function was given to the Control Room. |
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==Gallery== |
==Gallery== |
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BZ NewClouds 02 |
BZ NewClouds 02 |
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</gallery> |
</gallery> |
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==References== |
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<references /> |
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[[Category:Mechanics]] |
[[Category:Mechanics]] |
Revision as of 03:56, 10 April 2019
Weather is a game mechanic that affects temperature. Each weather type will have a different effect in gameplay. Currently, they have no effect other than visually.
Available Weather Types
These weather types currently occur naturally.
Blizzard
Heavy snowfalls. May decrease temperature in the future.
Light Snow
Default weather; light snow, no effect on gameplay.
Rain
Rainfall effect. May decrease temperature in the future.
Snow Storm
In a snow storm, there is a layer of snowy fog that impairs vision. May decrease temperature in the future.
These weather types do not yet occur naturally, however they may be added in the future.
Calm
Calm weather has no falling effects and the skies are partially cloudy.
Clear Skies
Clear skies is identical to the calm weather type, however it has been confirmed to have been cut.[1]
Cold
Identical to calm weather, but its name suggests it will affect temperature in the future, if implemented.
Electric Storm
In an electric storm, there is a partial layer of snowy fog that impairs vision. There are also frequent lightning strikes and thunder all around the player.
Hail Storm
Hail storms add a layer of fog similar to a snow storm. Although there is a hail effect designed, it is not yet implemented in the game. May decrease temperature in the future.
Heavy Fog
Heavy fog adds a layer of snowy fog to the world. It does not currently appear to be stronger than the other weather types that add fog.
Protection & Monitoring
The current weather and future forecast will be viewable when using a Control Room. Players will be able to avoid the negative effects of weather by hiding in caves[2] or in a Seabase. The effects of weather may also be lessened by going underwater.
Trivia
- Weather was originally planned and worked on during the development of Subnautica such as rain for example, however it was scrapped after alterations to the skybox.
- Previously, weather was meant to be monitored using the Weather Station, however it was later scrapped[3] and its weather-monitoring function was given to the Control Room.
Gallery
- BZ SurfaceFogScattering 01
A sped up view showing various states of weather
- BZ NewClouds 01
- BZ NewClouds 02