Seatruck: Difference between revisions

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}}The '''Seatruck''' is a [[Vehicles|vehicle]] that specializes in its customizability. Inside the cabin, there is an area used to pilot the Seatruck and a lever used to detach all modules. There are several modules that can be attached to the Sea Truck to form a long chain. Each module serves a different function. An unmodified Seatruck has a crush [[Depth Levels|depth]] of 275m, but may be increased through depth modules.
}}The '''Seatruck''' is a [[Vehicles|vehicle]] that specializes in its customizability. Inside the cabin, there is an area used to pilot the Seatruck and a lever used to detach all modules. There are several modules that can be attached to the Seatruck to form a long chain. Each module serves a different function. An unmodified Seatruck has a crush [[Depth Levels|depth]] of 275m, but may be increased through depth modules.


== Overview ==
== Overview ==
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It requires [[Energy]] from two [[Power Cell]]s to function. The vehicle has its own [[Oxygen]] supply, and will replenish the player's oxygen unless the power has been depleted. The Seatruck Cabin can be docked in the [[Moonpool]] to recharge. When docking, all modules automatically detach to allow the cabin to enter the Moonpool.
It requires [[Energy]] from two [[Power Cell]]s to function. The vehicle has its own [[Oxygen]] supply, and will replenish the player's oxygen unless the power has been depleted. The Seatruck Cabin can be docked in the [[Moonpool]] to recharge. When docking, all modules automatically detach to allow the cabin to enter the Moonpool.


The Seatruck Cabin has a health meter, and reaching zero will cause the cabin to explode, and leave any connected modules unaffected. The Seatruck Cabin can take damage from being below its max crush depth, being attacked by hostile [[fauna]], or by colliding with the terrain. Sea Truck modules have individual health meters, and are invulnerable to damage while they are connected to the cabin. Damage can be repaired with the [[Repair Tool]]. Unlike the main cabin, Sea Truck modules are unaffected by crush depth.
The Seatruck Cabin has a health meter, and reaching zero will cause the cabin to explode, and leave any connected modules unaffected. The Seatruck Cabin can take damage from being below its max crush depth, being attacked by hostile [[fauna]], or by colliding with the terrain. Seatruck modules have individual health meters, and are invulnerable to damage while they are connected to the cabin. Damage can be repaired with the [[Repair Tool]]. Unlike the main cabin, Seatruck modules are unaffected by crush depth.


The vehicle can be entered from a hatch located on top of the Sea Truck Cabin, or through an airlock at the rear if any modules are attached.
The vehicle can be entered from a hatch located on top of the Seatruck Cabin, or through an airlock at the rear if any modules are attached.


When going backward, a camera facing behind the last module will be displayed on the right side of the Sea Truck's screen, allowing players to navigate behind them.
When going backward, a camera facing behind the last module will be displayed on the right side of the Seatruck's screen, allowing players to navigate behind them.


==Modules==
==Modules==
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|-
|-
| style="text-align:center; font-size:12px;" |[[File:Seatruck.png|70px|center]] Cabin
| style="text-align:center; font-size:12px;" |[[File:Seatruck.png|70px|center]] Cabin
| style="text-align:center; font-size:12px;" |Base module of the Sea Truck. Functions as a small submarine by itself and can be extended with further modules.
| style="text-align:center; font-size:12px;" |Base module of the Seatruck. Functions as a small submarine by itself and can be extended with further modules.
| style="text-align:center; font-size:12px;" |
| style="text-align:center; font-size:12px;" |
* [[Deep Twisty Bridges]]
* [[Deep Twisty Bridges]]
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==Upgrades & Customisation==
==Upgrades & Customisation==
To upgrade the Sea Truck, open the upgrades panel located on the port side, just above the thruster. Up to 4 upgrades can be installed into the Sea Truck. Upgrades can be crafted inside of the [[Sea Truck Fabricator Module]]. The name and color scheme of the Sea Truck, will be able to be changed at a later date<ref>https://favro.com/organization/35200a08dbbad85b26102638/0d9378db42299691bb14c708?card=Unk-4076</ref> (Presumably with the [[Vehicle Upgrade Console]]).
To upgrade the Seatruck, open the upgrades panel located on the port side, just above the thruster. Up to 4 upgrades can be installed into the Seatruck. Upgrades can be crafted inside of the [[Seatruck Fabricator Module]]. The name and color scheme of the Seatruck, will be able to be changed at a later date<ref>https://favro.com/organization/35200a08dbbad85b26102638/0d9378db42299691bb14c708?card=Unk-4076</ref> (Presumably with the [[Vehicle Upgrade Console]]).
{| class="article-table sortable" style="width: 100%;" cellspacing="1" cellpadding="1" border="0"
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Seatruck model 1|
Seatruck model 1|
Seatruck model in chain|
Seatruck model in chain|
Seatruck UI.png|Sea Truck UI
Seatruck UI.png|Seatruck UI
Sea truck interior.png|Interior
Sea truck interior.png|Interior
SeaTruckSketchfab.jpg|[https://sketchfab.com/3d-models/seatruck-lowpoly-2861550850ac47d5aebe4641872352e9 Sketchfab] model
SeaTruckSketchfab.jpg|[https://sketchfab.com/3d-models/seatruck-lowpoly-2861550850ac47d5aebe4641872352e9 Sketchfab] model
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{{Navbox Vehicles}}
{{Navbox Vehicles}}
[[Category:Vehicles]]
[[Category:Vehicles]]
[[Category:Sea Truck Modules]]
[[Category:Seatruck Modules]]

Revision as of 01:17, 16 June 2019

<infobox> <title source="title1"><default>Seatruck</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:seatruck||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>seatruckfragment</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>The Seatruck is a vehicle that specializes in its customizability. Inside the cabin, there is an area used to pilot the Seatruck and a lever used to detach all modules. There are several modules that can be attached to the Seatruck to form a long chain. Each module serves a different function. An unmodified Seatruck has a crush depth of 275m, but may be increased through depth modules.

Overview

The Seatruck can be used as a mobile seabase, or as a quick submersible. It allows the player to explore deeper biomes.

It requires Energy from two Power Cells to function. The vehicle has its own Oxygen supply, and will replenish the player's oxygen unless the power has been depleted. The Seatruck Cabin can be docked in the Moonpool to recharge. When docking, all modules automatically detach to allow the cabin to enter the Moonpool.

The Seatruck Cabin has a health meter, and reaching zero will cause the cabin to explode, and leave any connected modules unaffected. The Seatruck Cabin can take damage from being below its max crush depth, being attacked by hostile fauna, or by colliding with the terrain. Seatruck modules have individual health meters, and are invulnerable to damage while they are connected to the cabin. Damage can be repaired with the Repair Tool. Unlike the main cabin, Seatruck modules are unaffected by crush depth.

The vehicle can be entered from a hatch located on top of the Seatruck Cabin, or through an airlock at the rear if any modules are attached.

When going backward, a camera facing behind the last module will be displayed on the right side of the Seatruck's screen, allowing players to navigate behind them.

Modules

Seatruck modules can be attached to the back of the main compartment and can be linked to each other. The modules can be individually picked up and moved externally, but it is slow to do so. The player is unable to build anything in the modules, including the cabin, using the Habitat Builder.[1]

Modules decrease the overall speed of the cabin when attached. This effect increases as the number of additional modules increases.

Module Function Source Debug Spawn
Seatruck.png
Cabin
Base module of the Seatruck. Functions as a small submarine by itself and can be extended with further modules. seatruck
Seatruck Aquarium Module.png
Aquarium Module
A module with two aquariums that captures nearby fish seatruckaquariummodule
Seatruck Docking Module.png
Docking Module
A module that must be on the end of the Sea Truck that allows for the Prawn Suit to be docked seatruckdockingmodule
Seatruck Fabricator Module.png
Fabricator Module
A module with a Fabricator, used to craft Sea Truck upgrades seatruckfabricatormodule
Seatruck Sleeper Module.png
Sleeper Module
A module with a Bed, Jukebox, and Picture Frame seatrucksleepermodule
Seatruck Storage Module.png
Storage Module
A module with five small storage lockers seatruckstoragemodule
Seatruck Teleportation Module.png
Teleportation Module
A module that comes with a teleportation tool that allows the player to teleport back to this module at any time Precursor Bounties seatruckteleportationmodule

Upgrades & Customisation

To upgrade the Seatruck, open the upgrades panel located on the port side, just above the thruster. Up to 4 upgrades can be installed into the Seatruck. Upgrades can be crafted inside of the Seatruck Fabricator Module. The name and color scheme of the Seatruck, will be able to be changed at a later date[2] (Presumably with the Vehicle Upgrade Console).

Upgrade Function Spawn ID
Seatruck Afterburner.png
Seatruck Afterburner
Short speed boost. seatruckupgradeafterburner
Seatruck Thruster Upgrade.png
Seatruck Thruster Upgrade
Increases speed at the cost of energy efficiency. seatruckupgradethruster
Seatruck Energy Efficiency Upgrade.png
Seatruck Energy Efficiency Upgrade
The Seatruck uses less energy. seatruckupgradeenergyefficiency
Unknown.png
Seatruck Heat Recharging Upgrade
Charges Seatruck while near a heat source. TBA
Seatruck Perimeter Defense.png
Seatruck Perimeter Defense
Activate to ward off predators. seatruckupgradeperimeterdefense
Seatruck Horse Power Upgrade.png
Seatruck Horse Power Upgrade
Increases speed when hauling additional modules. seatruckupgradehorsepower
Seatruck Depth Module MK1.png
Seatruck Depth Module MK1
Increases maximum crush depth to 425 meters. seatruckupgradehull1
Seatruck Depth Module MK2.png
Seatruck Depth Module MK2
Increases maximum crush depth to 575 meters. seatruckupgradehull2
Seatruck Depth Module MK3.png
Seatruck Depth Module MK3
Increases maximum crush depth to 975 meters. seatruckupgradehull3

Recipe

The blueprint for this item is unlocked by scanning fragments in the Deep Twisty Bridges, the Thermal Spires, and the Twisty Bridges. (no target detected)

Databank Entry

(No target detected)


Gallery

<tabber> In-Game=

|-| Videos=

|-| Development=

|-| Concept Art=

</tabber>

References

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