Seatruck Docking Module: Difference between revisions
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Revision as of 20:01, 1 August 2021
<infobox> <title source="title1"><default>Seatruck Docking Module</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:seatruckdockingmodule||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>seatruckdockingmodulefragment</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Seatruck Docking Module allows a Prawn Suit to be attached to the back of the Seatruck. This module must be on the end of any chain of modules.
Overview
The Docking Module allows the player to attach a Prawn Suit to the back of the module and carry it along while piloting their Seatruck. The module can only pick up the Prawn Suit if it has power, meaning the cab must be connected during the docking procedure. Since a collision with the Prawn can seriously damage the module, it is best to use the Prawn's thrusters to rise up level with the Docking Module at a distance and then move forward onto the docking clamps, rather than trying to jump from directly under it.
Because the module mounts the Prawn at the rear, it has a roof hatch like the cab as opposed to the rear door of other modules. The only interactive internal components are a ladder that must be "used" to exit the module,, and a flip-up console that allows the player to release a mounted Prawn Suit. Alternatively, the Prawn will automatically be released if the player enters it while it is docked.
Unlike the Moonpool, the Docking Module will not charge the Prawn Suit's Power Cells.
Like all Seatruck modules, the Docking Module can be guided by interacting with the grab-bar on the roof to connect it to other Seatruck modules. As only one side of the module has an attachment port, the module must be the last in a Seatruck's module chain.
A Prawn Suit docked in a Docking Module will not take pressure damage, regardless of its maximum crush depth.
Recipe
The blueprint for this module is unlocked by scanning fragments in the Deep Purple Vents. It is crafted in the Mobile Vehicle Bay.
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Databank Entry
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Gallery
<tabber> In-Game=
|-| Concept Art=
Seatruck Design Process - by Evgeny Park
Seatruck Design Process - by Evgeny Park
Seatruck Design Process - by Evgeny Park
Seatruck Design Process - by Evgeny Park
|-| Videos=
- Seatruck docking module
Seatruck docking module
</tabber> Lua error in package.lua at line 80: module 'Dev:Navbox' not found.