Mineral Detector: Difference between revisions
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{{Cut Candidate}}{{Craftable|title1 = Metal Detector|image1 = |
{{Cut Candidate}}{{Craftable|title1 = Metal Detector|image1 = Metal Detector.png|category = [[Tools]]|description = |size = }}The '''Metal Detector''' is a potential craftable tool. Listed functions of the metal detector are as follows; Tool can be dialed into a material type (titanium, silver, etc) |
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When held in hand, the tool beeps/flashes at a frequency coincident with distance to the nearest matching material instance.<ref>https://favro.com/organization/35200a08dbbad85b26102638/0d9378db42299691bb14c708?card=Unk-3540</ref> |
When held in hand, the tool beeps/flashes at a frequency coincident with distance to the nearest matching material instance.<ref>https://favro.com/organization/35200a08dbbad85b26102638/0d9378db42299691bb14c708?card=Unk-3540</ref> |
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Revision as of 22:44, 8 February 2019
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The subject of this article is a Cut Candidate The contents of this article may not make it into Below Zero due to development constraints |
<infobox>
<title source="title1"><default>Mineral Detector</default></title>
<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>
<label>Debug Spawn</label> <format> * {{#explode:{{{debugspawn}}}||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format><label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox>The Metal Detector is a potential craftable tool. Listed functions of the metal detector are as follows; Tool can be dialed into a material type (titanium, silver, etc) When held in hand, the tool beeps/flashes at a frequency coincident with distance to the nearest matching material instance.[1]
References
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