Large Room Partition: Difference between revisions

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The '''Partition''' is a buildable [[Seabases|Seabase]] component that functions as a wall, it is used to divide a [[Large Room]] into smaller sections. They are constructed using a [[Habitat Builder]]. They are built on the edges of the "boxes" of the floors in the Large Room.
The '''Large Room Partition''' is a buildable [[Seabases|Seabase]] component that functions as a wall, it is used to divide a [[Large Room]] into smaller sections. They are constructed using a [[Habitat Builder]]. They are built on the edges of the "boxes" of the floors in the Large Room.


The Partition cannot be rotated manually, instead it is dependent on the angle of the player. [[Partition Door|Partition Doors]] can be built inside of Partitions.
The Large Room Partition cannot be rotated manually, instead it is dependent on the angle of the player. [[Large Room Partition Door]]s can be built inside of Partitions.


==Recipe==
==Recipe==

Revision as of 17:49, 28 June 2019

The subject of this article was not implemented in Version 1.0 and information is limited!

<infobox> <title source="title1"><default>Large Room Partition</default></title>

<image source="image4"></image> <label>Category</label> <label>Category</label> <label>Description</label> <label>Hull Integrity</label> <label>Health</label> <label>Blueprint Source</label> <label>Acquired From</label> <label>Fragments</label> <label>Build Time</label> <label>Size</label> <label>Damage</label> <label>Drill Yield</label> <label>Biome</label> <label>Location</label> <label>Coordinates</label> <label>Perks</label> <label>Penalties</label> <label>Attribute</label> <label>Drops</label>

<label>Debug Spawn</label> <format> * {{#explode:basepartition||1}} </format> <label>Debug Spawn</label> <format> * {{#explode:{{{item_id}}}||1}} </format>

<label>Music</label> <group layout="horizontal"> <label>Food</label> <label>H2O</label> </group> <label>Bioreactor</label> <label>Byproduct</label> <group collapse="open" class="tab-fragment"> <header>Fragments</header> <image source="image2"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn2}}}</format> <image source="image3"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn3}}}</format> <image source="image5"></image> <label>Item</label> <label>Description</label> <label>Location</label> <label>Fragments</label> <label>Attribute</label> <label>Debug Spawn</label> <format>{{{debugspawn4}}}</format> </group> <group collapse="open" class="tab-fragment"> <header>Data Boxes</header> <image source="image6"></image> <label>Location</label> </group> </infobox> The Large Room Partition is a buildable Seabase component that functions as a wall, it is used to divide a Large Room into smaller sections. They are constructed using a Habitat Builder. They are built on the edges of the "boxes" of the floors in the Large Room. The Large Room Partition cannot be rotated manually, instead it is dependent on the angle of the player. Large Room Partition Doors can be built inside of Partitions.

Recipe

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Gallery

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